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A Spy's Guide to the Essentials

#  Sep 22, 2007 at 2:59 PM
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xylotism 77309
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Got most of the setup from Boo's Scout guide, so here's something similar for Spies... should be everything you need to know.

Basic Spy Tips:

1) You're a support class, so do some supporting: You're the only class that can get into the enemy ranks/base and do some damage in secret, so use that to your advantage, and make a mental list of everything the enemy has. Then use your abilities to take out each one, in order of importance. If there's a Sniper demolishing every teammate that comes near their team, find a good time to backstab him. If a heavy weapons is just flattening everyone, do the same to him.  If he has a medic, take out the medic first so your team can do some damage as well, or you may even get a double kill. After that, you'll want to take out any sentries. Those make it near impossible for the rest of your team to progress, so use your sapper to put them out of commission. After that, judge your options and go after whatever's left... even the flag, if need be.

2) No fear: Don't be afraid of anything the enemy has. If there are a ton of enemies in one place, you're probably not going to get away with any backstabs. So be resourceful, pop one with your revolver, redisguise or cloak, wait for him to come after you, then take him out. If an engineer is sabotaging all your attempts to sap a building, try to catch him on his way to stop it, and backstab him, or just shoot him. Chances are he'll defend himself before the sentry, just make sure if you hurt him, the sentry's not in sight, because it can and will rip you apart. Use all of your abilities to your advantage... combine them to get the job done.

3) Timing: Make sure you time things correctly. You don't want to cloak to an enemy base and have it wear off right when you're near the enemy forces. Find a safe place, recharge, and head back in. Sometimes you can even find a room behind the enemies, uncloak, and use your disguise to sneak up and backstab some of them.

4) Communication: Make sure you communicate with your team well. Sapping sentries won't help if your team doesn't know about it, and are too afraid to come in. Backstabbing that Sniper is no good if people are still afraid to pop their heads out, thinking he ducked behind a corner or something. Let them know what you're doing and when they can proceed. You are a Spy, and Spies are supposed to report the intelligence they've gained.

5) Take advantage of the "last disguise used" key: By default it's set to B, it's good when on the move and you don't have time to pull out your cigar case. It'll automatically use whatever disguise you used last [if it's a new game, I think it'll pick a random one]. Just make sure you're not always using the same disguise. The enemy team will catch on.

Movement:
A spy needs to know how to move well. Silently, quickly, effectively.

Cloaking

Cloak [right click] is one of your most important movement tools, know when and where to use it. It's obvious that you shouldn't cloak or decloak right in front of the enemy, they'll probably shoot you anyway, and they'll be at high alert for a Spy. Demomen and Pyros are the worst... grenades will detonate as soon as they hit you, letting the enemy know where you are, and dealing heavy damage. And Pyros should just be avoided at all costs, because their flame, albeit short range, will stay on you, letting them AND the entire team know exactly where you are. Anyway, know when to cloak. Don't waste it while you're in your own base, and if you have a disguise on, you probably won't need it once you're in the enemy's. The best time to use it is on the way to the enemy base, even if you have a disguise. They're going to know something is wrong when they have their o

#  Sep 22, 2007 at 3:00 PM
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xylotism 77309
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Man, that took forever.
#  Sep 22, 2007 at 3:12 PM
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boo 5367
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it does, but it feels kinda good to know that people are gonna get better at the game and give everyone better fights because of what you've written =D. Great guide, now i might be able to get my 3rd 10k in 1 life, though with a spy i doubt it
#  Sep 22, 2007 at 3:18 PM
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xylotism 77309
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Heh. I doubt it too. I've only gotten around 2k max.

Someday I'll get 20/30 backstabs in a round. Someday.
#  Sep 22, 2007 at 4:22 PM
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Hellblazer 77363
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Nice guide Should be pinned imo.

Ive pulled off a few Spy-Spy disguises and had it work. It will only work once or twice before they realize that any Spy running around their base is probably you.
#  Sep 22, 2007 at 4:27 PM
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xylotism 77309
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Yeah, I've done it a couple times as well... even had it happen to me. I think what gives it away is that team spies will have a mask over their face when in disguise, which they usually are. If there's no mask, shoot them just in case.
#  Sep 22, 2007 at 4:28 PM
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xylotism 77309
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Hm, maybe I should do an anti-spy guide as well...
#  Sep 22, 2007 at 4:52 PM
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xylotism 77309
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Another tip, going off of Runiat's tips for helping spies:

Avoid joining battles between the teams. If you're in the middle, you can't really help your team, and chances are the enemy will misfire and put a few bullets in you. And even if not, you can't shoot anything without blowing your cover, so pretending to fire at your team is out of the question. When the enemy notices you're not doing anything to help them fight off your team, they'll figure you out. As a last resort, I'd suggest disguising as a sniper and pretending to wait somewhere to snipe at your team, or just pretending to be AFK. But really, that's time wasted pretending when you could be disabling defenses and things while the enemy is preoccupied. OR you could be backstabbing people in the fight, with a quick redisguise [the last disguise used key is handy here].

Most people don't focus on other things while they're in a battle, so one or two enemies or sentries disappearing will usually go unnoticed. Don't feel bad about using your team as bait...they won't see it that way. You're off disabling things they can't, and they're providing a distraction for you to do so.
#  Sep 22, 2007 at 4:58 PM
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Runiat 77362
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A question here: What's the most effective way to destroy a sentry?

So far I haven't needed to do so, relying on walls and cloaking rather than risk blowing my cover prematurely, but if there's a really simple way to do it it'd be nice to know about..
#  Sep 22, 2007 at 5:01 PM
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xylotism 77309
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Disguise and sap it. You can't do it while cloaked, but you don't lose your disguise when you place a sapper. There really is no way for a Spy to destroy it otherwise [unless maybe you can backstab it? I've never tried. o_O].

Just keep an eye out for meddling engineers that like to bust your sapper and repair the sentry in no time. If they're being problematic, try to backstab them somewhere out of sight of the sentry, then sap it.
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Team Fortress 2


2 Guys 1 Kill: {TF2F} FlyingPenguin - (102 kill assists)
Captures Blocked: Nimbli Bimbli - (26 captures blocked)
Dominator: {TF2F} Bitch Nasty - (25 dominations)
Flags Captured: Corporal Clegg - (11 flags captured)
Flags Defended: MechaEdd - (12 flags defended)
Physician Assisted Homicide: {TF2F}SME®BUI©K - (271 medic kill assists)
Points Captured: {TF2F}SME®BUI©K - (30 points captured)
Revenger: Count_Flakula - (10 revenges)
Spy Power: Chro - (19 objects killed as spy)
Ubercharger: {TF2F}SME®BUI©K - (89 ubercharges)
Axe Man: {TF2F} Ninja Dude - (18 kills with fireaxe)
Axtinguished: {TF2F} BOOSH Rizzilio - (81 kills with axtinguisher)
Batter Up!: soup! - (16 kills with bat)
Biggest Prick: Sam - ClutchKill.com - (8 kills with syringegun)
Blood Sucker: {TF2F}SME®BUI©K - (30 kills with blutsauger)
Broke Backburner: {TF2F} FlyingPenguin - (223 kills with backburner)
Can You Dig It?: {TF2F}.TüRb!NE. - (3 kills with shovel)
Doctor's Certificate: Maero - (16 kills with bonesaw)
Drunken Brawler: [???] Deviruchi - (4 kills with bottle)
Epic Defender: {TF2F} Spy - (9 kills with wrench)
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Grenade Spammer: GeneralSheep - (47 kills with pipe)
Grey Matter: STar - (168 snipings as sniper)
Hadouken Master: Xandier - (1 kills with pyro taunt)
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Knife Maniac: {TF2F} Dartagnan - (109 knifings)
Last Resort: [Ba-El] BoC - (26 kills with smg)
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Master Fister: Maero - (3 kills with fists)
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Pickle Squad Award: [NH]Pitt - (18 pickles man handled)
Rocket Scientist: [TF2F]Lancer - (217 kills with rocket)
Scatter Shot: Corporal Clegg - (147 kills with scattergun)
Sentrygun Master: Numenor - (142 kills with sentrygun)
Spam Blocker: {TF2F} BOOSH Rizzilio - (1 kills with pipe deflection)
Spy Checker: {TF2F} Fanlaen - (5 kills with pistol)
Sticky Explosion: {TF2F}Album - (105 kills with pipe remote)
Ubersawer: Psycholord - (27 kills with ubersaw)
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