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Backstab Pointage Nerf?

#  Mar 12, 2009 at 1:55 AM
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Scurve 88034
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TLDR: Not that I've heard anything about this, but it seems to me like we might be set up for a nerf to how many points we earn per backstab. Do you feel the same, or am I only dreaming?

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Recently, I complained about how much I disliked the new spy, how ineffective I felt it was after the scout update. Apparently, the stab radius has since been returned to what it was (or so I've heard) and I've realized that the aerial- and stairstabs just require slightly different timing. I eventually took the advice of many responses and gave spy another chance.

HOLY FREAKIN' CRAP

Now that I've gotten used to the new controls, it's outlandish. I can't flickstab or quickstab anymore, but I'm such a point hound now. I play Badwater a lot, and have for a couple months made it on the MVP list about third of the time. Seeing my name and "Spy" at the very top of the list is not unheard of, but I've been at the top practically every time since I got "calibrated" to the new controls.

Both yesterday and today, I made MVP on Badwater with 60+ points, doubling or more the scores of the "lesser" MVPs (usually in the 25-30 point range). Just now, I played a game of Goldrush (I know the layout but don't play much anymore) and landed 65 points on a ten-minute game of first stage (though definitely they had some retarded heavies and I got some very lucky medic kills, and these were all pubs.)

In my opinion, we can probably expect to see a point nerf coming soon. The class is fine - I feel like an effective class now*, rather than just a kamikaze pilot aimed at ubered medics and sentry farms. I'm hoping, if they do take us down to one point per backstab, that we can at least still get two points for a sentry kill, engineer backstab, or charged medic kill. Maybe a scout backstab, too, and pyro revolvering.

* I deny all claims that playing spy is no longer a creative and strategic endeavor, contrary to what I may have said before. While the class can definitely be played in an unimaginative way (perhaps more so now), waiting in ambush or blowing up tele entries, it is wildly more successful to play imaginatively and fluidly. More importantly: IT'S STILL FUN.
#  Mar 12, 2009 at 1:59 AM
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WarningSDE 85254
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If anything, the Medic (also known as Point Cow) needs a point nerf

Also, why does it really matter?

Plus, you said you played in pubs (payload maps to be specific) where Spies can dominate
#  Mar 12, 2009 at 2:06 AM
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R4z0r 82169
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I'm sorry, it's absolutely retarded to care about how many points you get in this game for doing something. Especially for Spy and Sniper.

It's just fluff that doesn't affect gameplay in any way.
#  Mar 12, 2009 at 2:38 AM
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Wernstrum! 81105
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Quote:
Originally Posted by WarningSDE
If anything, the Medic (also known as Point Cow) needs a point nerf

Also, why does it really matter?

Plus, you said you played in pubs (payload maps to be specific) where Spies can dominate
QFT
#  Mar 12, 2009 at 3:09 AM
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DurbanPoison 78453
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Don't be a troll. -LK
#  Mar 12, 2009 at 3:36 AM
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Cascade 83566
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Wow, could you guys be any ruder to a whole class of player? Guys, not everyone plays in 6's all the time. Lots of people play pub games and enjoy it. Lots of people play for points and enjoy it. We are not a competetive-only community!

Points are there, they mean something to a whole bunch of people, and it makes sense for them to be balanced. If Valve accidentally introduced a feature that meant a soldier got 20 points every time they killed someone with a shotgun blast, then would it be "retarded" to make a thread pointing out that this could do with being reduced?
#  Mar 12, 2009 at 3:38 AM
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DurbanPoison 78453
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honestly i didnt read through the post, the tl;dr version sufficed for me to judge this one guy as a retard.  im not talking about a whole class, just this one fellow scurve.

tl;dr

WHO CARES?
#  Mar 12, 2009 at 4:35 AM
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R4z0r 82169
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Quote:
Originally Posted by Cascade
Wow, could you guys be any ruder to a whole class of player? Guys, not everyone plays in 6's all the time. Lots of people play pub games and enjoy it. Lots of people play for points and enjoy it. We are not a competetive-only community!

Points are there, they mean something to a whole bunch of people, and it makes sense for them to be balanced. If Valve accidentally introduced a feature that meant a soldier got 20 points every time they killed someone with a shotgun blast, then would it be "retarded" to make a thread pointing out that this could do with being reduced?
To answer your question, yes, because points don't matter, in pubs or 6s (which I never play by the way).

#  Mar 12, 2009 at 4:45 AM
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Kang 81537
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Some people just need to see points as a way of quantifying their ability I guess.

I think for a backstab that 1.5 points is a fair-ish amount, so you get 3 points for two backstabs (kinda like the Engies tele where its 0.5 points a teleport).

Maybe add in a stab multiplier so that the more backstabs you get in a row the more points you get for each, so mabye it would go 1, 1.5, 2, 2.5. So you could get like 7 points for a 4 chain kill in a short time (like 7 seconds) and the kamikaze spys only get one point, then die, meaning they stay at the bottom of the scoreboard. 
#  Mar 12, 2009 at 5:15 AM
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Cascade 83566
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Quote:
Originally Posted by R4z0r
To answer your question, yes, because points don't matter, in pubs or 6s (which I never play by the way).


Points don't matter to you. I find it quite fun if I play a few rounds and end up at the top of the scoreboard, since it doesn't happen all the time - and even more so if I'm not playing a main class (for instance, if I could ever top a scoreboard as soldier, which I'm awful at, I'd feel great!).

I don't think that makes me a retard.
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