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Camping spots are useless now.

#  Jan 18, 2009 at 1:39 AM
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Blastmaster 88901
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Specialty: Spy
Steam ID: Tidus49
 
High ground advantages especially on badwater are not great anymore.
Why because of level 3 teleporters.
I'm not asking to nerf level 3 teleporters but it changes techniques quite a bit and engies seem to be way more careful than they used to be before patch.
Not only that but backstabs are not responding at all.
#  Jan 18, 2009 at 2:24 AM
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GManNickG 80805
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Everyone works great* for me.

*Like it did pre-patch.
#  Jan 18, 2009 at 3:03 AM
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Specialty: Soldier
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Everyone does eh Gman?
#  Jan 18, 2009 at 6:32 AM
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WarningSDE 85254
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Quote:
Originally Posted by Blastmaster
High ground advantages especially on badwater are not great anymore.
Why because of level 3 teleporters.
I'm not asking to nerf level 3 teleporters but it changes techniques quite a bit and engies seem to be way more careful than they used to be before patch.
Not only that but backstabs are not responding at all.

1. I care to disagree. Though I see your point, how about taking out the teles first?
2.. k
3. This requires the Engie to do more work, not camp a lvl.3 gun
4. Not exactly news
#  Jan 18, 2009 at 8:19 AM
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GManNickG 80805
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Quote:
Originally Posted by CopulatingDuck
Everyone does eh Gman?
Totally....:X

Everything.
#  Jan 18, 2009 at 9:27 AM
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Chaos 82705
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Kill the teleporter.

Then everyone will work great for you
#  Jan 18, 2009 at 10:24 AM
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R4z0r 82169
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I don't really understand your arguement.

High ground on badwater is somehow different now because of level 3 teleporters? If you don't want teleporters nerfed then what's the point you're trying to make? (btw I don't think nerfing teleporters is in any way a solution to a non-existant prbolem)

Backstabs are fucked up as usual, no change there.

Please friend, tell us what you want to happen.
#  Jan 18, 2009 at 4:46 PM
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Blastmaster 88901
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I take out the teleporters as usual but I can't seem to find anyone taking the path near the 4th cap.
 Valve should give  badwater different routes,tunnels and make it so that teleporters are not always an option.
#  Jan 18, 2009 at 4:58 PM
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Chaos 82705
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Um, teleporters are always an option no matter how many different paths there are, they are right at your spawn. Adding more pathways won't take away teleporters as an option.
#  Jan 18, 2009 at 6:50 PM
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GManNickG 80805
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Get the entrance or stop camping and actually go kill someone.
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