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Hammer Problem

#  Feb 01, 2009 at 4:51 PM
Join Date:
Oct 21, 2007
Post Count:
2260
 
[H]oi BoC 78912
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Specialty: Sniper
Steam ID: Bagofchips
 
my model viewer has no models
I feel bad for valve having to use their own program, half of it doesnt work :x

The command failed. Windows reported the error:   "The system cannot find the file specified." when I try to compile.
#  Feb 01, 2009 at 7:37 PM
Join Date:
Oct 21, 2007
Post Count:
2260
 
[H]oi BoC 78912
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Specialty: Sniper
Steam ID: Bagofchips
 
cold gave me his tf.fdg and it works now.
#  Feb 01, 2009 at 7:41 PM
Join Date:
Oct 21, 2007
Post Count:
2260
 
[H]oi BoC 78912
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Specialty: Sniper
Steam ID: Bagofchips
 
now my model viewer has no models
#  Feb 01, 2009 at 8:53 PM
Join Date:
Oct 21, 2007
Post Count:
2260
 
[H]oi BoC 78912
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Specialty: Sniper
Steam ID: Bagofchips
 
I try to compile and get...


** Executing...
** Command: "c:\program files\steam\steamapps\bagofchips\sourcesdk\bin\orangebox\bin\vbsp.exe"
** Parameters: -game "c:\program files\steam\steamapps\bagofchips\team fortress 2\tf" "C:\Documents and Settings\Wayne\Desktop\test baase"

Valve Software - vbsp.exe (Mar 11 2008)
2 threads
materialPath: c:\program files\steam\steamapps\bagofchips\team fortress 2\tf\materials
Loading C:\Documents and Settings\Wayne\Desktop\test baase.vmf
material "models/props_farm/wood_beam02" not found.
Material not found!: MODELS/PROPS_FARM/WOOD_BEAM02
material "models/props_2fort/wood_bridge001" not found.
Material not found!: MODELS/PROPS_2FORT/WOOD_BRIDGE001
material "models/props_farm/wood_beam03" not found.
Material not found!: MODELS/PROPS_FARM/WOOD_BEAM03
material "models/props_farm/wood_bridge002" not found.
Material not found!: MODELS/PROPS_FARM/WOOD_BRIDGE002
material "dev/dev_corrugatedmetal" not found.
Material not found!: DEV/DEV_CORRUGATEDMETAL
material "nature/blenddirtdirt001a" not found.
Material not found!: NATURE/BLENDDIRTDIRT001A
fixing up env_cubemap materials on brush sides...
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
Processing areas...done (0)
Building Faces...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
writing C:\Documents and Settings\Wayne\Desktop\test baase.prt...Building visibility clusters...
done (0)
material "skybox/sky_day01_01rt" not found.
Can't load skybox file skybox/sky_day01_01 to build the default cubemap!
Can't load skybox file skybox/sky_day01_01 to build the default cubemap!
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...

** Executing...
** Command: "c:\program files\steam\steamapps\bagofchips\sourcesdk\bin\orangebox\bin\vvis.exe"
** Parameters: -game "c:\program files\steam\steamapps\bagofchips\team fortress 2\tf" "C:\Documents and Settings\Wayne\Desktop\test baase"

Valve Software - vvis.exe (Mar 11 2008)
2 threads
reading c:\documents and settings\wayne\desktop\test baase.bsp
Error opening c:\documents and settings\wayne\desktop\test baase.bsp

** Executing...
** Command: "c:\program files\steam\steamapps\bagofchips\sourcesdk\bin\orangebox\bin\vrad.exe"
** Parameters:  -game "c:\program files\steam\steamapps\bagofchips\team fortress 2\tf" "C:\Documents and Settings\Wayne\Desktop\test baase"

Valve Software - vrad.exe SSE (Mar 11 2008)

      Valve Radiosity Simulator    
2 threads
Could not find lights.rad in lights.rad.
Trying VRAD BIN directory instead...
Warning: Couldn't open texlight file c:\program files\steam\steamapps\bagofchips\sourcesdk\bin\orangebox\bin\lights.rad.
Loading c:\documents and settings\wayne\desktop\test baase.bsp
Error opening c:\documents and settings\wayne\desktop\test baase.bsp

** Executing...
** Command: Copy File
** Parameters: "C:\Documents and Settings\Wayne\Desktop\test baase.bsp" "c:\program files\steam\steamapps\bagofchips\team fortress 2\tf\maps\test baase.bsp"

The command failed. Windows reported the error:
  "The system cannot find the file specified."
#  Feb 02, 2009 at 7:32 AM
Join Date:
Dec 29, 2007
Post Count:
182
 
fishy 81630
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Specialty: Pyro
 
If you look at the last line in the vbsp part of the compile, you'll see that it doesn't say how long the process took. This usually means that vbsp has crashed on whatever it was doing on the last line shown, in this case building physics collision data. That means there was no .bsp file written, so when vvis and vrad look for the .bsp do do their stuff on, and can't find it, windows will report that the file cannot be found.
#  Feb 02, 2009 at 8:14 AM
Join Date:
Jan 16, 2009
Post Count:
50
 
Termaximus 89175
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Specialty: Engineer
Clan: Team Vipers
 
Reading over your compile log I don't see anything that stands out. The skybox error happens to everyone. It appears you are using model textures for brush faces, which is a no no but should not stop a compile. FYI, don't ever use a texture with a models/ path on a brush faces because they will just look wrong (too bright or too dark depending on lighting).
When you start Source SDK then load Hammer, make sure you have the first drop down menu at bottom set to Orange Box and the second set to Team Fortress 2.

#  Feb 02, 2009 at 12:42 PM
Join Date:
Oct 21, 2007
Post Count:
2260
 
[H]oi BoC 78912
Loading...
Specialty: Sniper
Steam ID: Bagofchips
 
I'm just testing the basic shape of it, I don't care how it looks.

These are the errors:
  • Error opening mapname.bsp
  • Can't load skybox file some_texture to build the default cubemap!
  • Could not find lights.rad in lights.rad
#  Feb 02, 2009 at 12:46 PM
Join Date:
Jan 27, 2008
Post Count:
3705
 
BUICK 82538
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Specialty: Medic
Steam ID: smerbeck@hotmail.com
Clan: Chuckles is a L R-W
Funniest GuyKing MedicLAN 08 BadgeSponsor
 
stop, hammer time
#  Feb 02, 2009 at 3:17 PM
Join Date:
Oct 21, 2007
Post Count:
2260
 
[H]oi BoC 78912
Loading...
Specialty: Sniper
Steam ID: Bagofchips
 
MOVED MY STEAM FOLDER FROM C TO C/PROGRAM FILES AND IT WORKS NOW WOO.

Copyright 2007-2008 All Rights Reserved

Team Fortress 2


2 Guys 1 Kill: {TF2F} FlyingPenguin - (102 kill assists)
Captures Blocked: Nimbli Bimbli - (26 captures blocked)
Dominator: {TF2F} Bitch Nasty - (25 dominations)
Flags Captured: Corporal Clegg - (11 flags captured)
Flags Defended: MechaEdd - (12 flags defended)
Physician Assisted Homicide: {TF2F}SME®BUI©K - (271 medic kill assists)
Points Captured: {TF2F}SME®BUI©K - (30 points captured)
Revenger: Count_Flakula - (10 revenges)
Spy Power: Chro - (19 objects killed as spy)
Ubercharger: {TF2F}SME®BUI©K - (89 ubercharges)
Axe Man: {TF2F} Ninja Dude - (18 kills with fireaxe)
Axtinguished: {TF2F} BOOSH Rizzilio - (81 kills with axtinguisher)
Batter Up!: soup! - (16 kills with bat)
Biggest Prick: Sam - ClutchKill.com - (8 kills with syringegun)
Blood Sucker: {TF2F}SME®BUI©K - (30 kills with blutsauger)
Broke Backburner: {TF2F} FlyingPenguin - (223 kills with backburner)
Can You Dig It?: {TF2F}.TüRb!NE. - (3 kills with shovel)
Doctor's Certificate: Maero - (16 kills with bonesaw)
Drunken Brawler: [???] Deviruchi - (4 kills with bottle)
Epic Defender: {TF2F} Spy - (9 kills with wrench)
Fire Spitter: {TF2F}blistering - (100 kills with flamethrower)
Flare Gunner: {TF2F} FlyingPenguin - (12 kills with flare gun)
Grenade Spammer: GeneralSheep - (47 kills with pipe)
Grey Matter: STar - (168 snipings as sniper)
Hadouken Master: Xandier - (1 kills with pyro taunt)
Hot Potato: {TF2F} BOOSH Rizzilio - (4 kills with rocket deflection)
I <3 Sasha: {TF2F} Bitch Nasty - (181 kills with minigun)
Knife Maniac: {TF2F} Dartagnan - (109 knifings)
Last Resort: [Ba-El] BoC - (26 kills with smg)
Manslayer: [FRGT] Klare - (10 kills with machete)
Master Fister: Maero - (3 kills with fists)
Peashooter Marksman: Corporal Clegg - (48 kills with scout pistol)
Pickle Squad Award: [NH]Pitt - (18 pickles man handled)
Rocket Scientist: [TF2F]Lancer - (217 kills with rocket)
Scatter Shot: Corporal Clegg - (147 kills with scattergun)
Sentrygun Master: Numenor - (142 kills with sentrygun)
Spam Blocker: {TF2F} BOOSH Rizzilio - (1 kills with pipe deflection)
Spy Checker: {TF2F} Fanlaen - (5 kills with pistol)
Sticky Explosion: {TF2F}Album - (105 kills with pipe remote)
Ubersawer: Psycholord - (27 kills with ubersaw)
Stats Refreshed 6/24/2008 5:00:03 AM CST
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