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How different would the Heavy play if...

#  Jul 19, 2008 at 8:51 PM
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...his movement speed wasn't further slowed down by revving/firing his gun?
#  Jul 19, 2008 at 8:53 PM
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He would stop moving altogether.
#  Jul 19, 2008 at 8:59 PM
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would be overpowered
#  Jul 19, 2008 at 10:11 PM
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Quote:
Originally Posted by Doctor Reynolds
...his movement speed wasted further slowed down by revving/firing his gun?

So you're saying that the Heavy would move slower than he already does, and it's already slowed down to a crawl.

I think the movement speed for the Heavy firing his weapon was finely tuned so he can creep around corners and cover to keep their fire concentrated on fleeing enemies but give the fastest of classes time to escape. If it were any slower, the Heavy's effectiveness in combat would be reduced significantly.

On the flip side, if he were given the ability to fire without movement penalty, he would be (by miles and miles) the most overpowered class in the game. I mean, like, by lightyears. There would be enough baby tears to fill a hole the size of the Atlantic Ocean.
#  Jul 20, 2008 at 3:50 AM
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My apologies, that was an odd typo. I meant "wasn't", not "wasted". I have updated the post.
#  Jul 20, 2008 at 1:06 PM
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Quote:
If he were given the ability to fire without movement penalty, he would be (by miles and miles) the most overpowered class in the game. I mean, like, by lightyears. There would be enough baby tears to fill a hole the size of the Atlantic Ocean.

QFE
#  Jul 20, 2008 at 1:08 PM
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There used to be a bug where you could walk normal speed fully revved/shooting.

It was outrageous.
#  Jul 20, 2008 at 1:15 PM
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You know when you are just minding your own buisiness and 4 soldiers come around the corner and rip you to shreds? That.
#  Jul 20, 2008 at 6:48 PM
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upinthe 84361
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Imagine a sniper who can move at regular speed while scoped. He'd be that good.

#  Sep 26, 2008 at 8:35 PM
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This is INSANITY.
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Team Fortress 2


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Captures Blocked: Nimbli Bimbli - (26 captures blocked)
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