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How do you pocket?

#  May 12, 2009 at 5:16 PM
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FoCA|deaf 89005
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I was just wondering what you guys do when you pocket. I never know how aggressive i should be when im on medic protection, so I end up just sticking beside the medic the whole time and not really doing anything. I know im doing it wrong since i do better when i roam, and pocket should be getting more kills than roamer usually.

Any tips / how tos?
#  May 12, 2009 at 5:19 PM
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Blackie. 84771
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waste all your rockets rjing to the front line, only to have your medic backstabbed or hs'ed
#  May 12, 2009 at 5:41 PM
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Quote:
Originally Posted by Blackie.
waste all your rockets rjing to the front line, only to have your medic backstabbed or hs'ed
#  May 12, 2009 at 5:45 PM
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Chupathingy 80641
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Stay with the medic most of the time, protect him from scouts, don't rocket jump away unless:
You're ubered, and even then make sure your medic knows what you're doing.
Your medic is staying with the other solly, and you need to do something like suicide on them or jump to spire on badlands.
You know that both the enemy scouts are dead, and the other team isn't around your medic.

Above all make sure your medic knows what you're going to do, and what you want him to do at all times. Many times the medic's death is caused by a mis-communication between him and his pocket.

If your roamer/demo are getting to mid weak, don't rocket jump as much and let your medic heal them.

That's all I can really think of at this point, I don't play solly much but I like to think I'm a good pocket when I do.
#  May 12, 2009 at 5:47 PM
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NEKPED 80542
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Lancer could use this.
#  May 12, 2009 at 6:07 PM
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kankle king 78269
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Admin ServersSquigMember
 
Take what chupa wrote, cos thats pretty much Pocket Soldier 101. We can close this thread now, we got our perfect answer
#  May 12, 2009 at 6:14 PM
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Fanlaen 82669
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Your medic is a DOG (buick) on a LEASH
you lead HIM around and tell HIM where to go
because the DOG is STUPID, if you let him free he will get hit by a CAR
So you gotta keep that DOG off the street

Also, learn to to rape scouts. The only rjs youll be doing are those that keep you at the medic's speed or when you trade roles with the roamer because hes weak. Figure our safe places on the map to lead your medic to (easy for you to protect, easy to retreat from, hard for scouts to maneuver in)
#  May 12, 2009 at 6:15 PM
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jibn 90463
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Fanlaen's concept suck balls. The medic is your whore, you are its master. Protect your whore and you'll win. Scouts are the people that wants to take your whore, keep him away from you and you'll be awarded with a sexual time between you and your medic called uber
#  May 12, 2009 at 6:56 PM
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Van Crackin 83825
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hey fuck you guys, you dont need my heals

snuts makes a better pocket then any of you sollies anyway.
#  May 12, 2009 at 7:07 PM
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anonion 88245
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Quote:
Originally Posted by Fanlaen
because the DOG is STUPID, if you let him free he will get hit by a CAR
So you gotta keep that DOG off the street


This ^^^


Make sure he doesn't die, which means watching for scouts; otherwise you  shouldn't have a problem scoring the chart.
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Team Fortress 2


2 Guys 1 Kill: {TF2F} FlyingPenguin - (102 kill assists)
Captures Blocked: Nimbli Bimbli - (26 captures blocked)
Dominator: {TF2F} Bitch Nasty - (25 dominations)
Flags Captured: Corporal Clegg - (11 flags captured)
Flags Defended: MechaEdd - (12 flags defended)
Physician Assisted Homicide: {TF2F}SME®BUI©K - (271 medic kill assists)
Points Captured: {TF2F}SME®BUI©K - (30 points captured)
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