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Juggling

#  May 20, 2008 at 11:47 PM
Join Date:
May 08, 2008
Post Count:
644
 
Specialty: Soldier
Steam ID: |AoC| Jin
Clan: |AoC|
 
This may seem new/old to some people, but lately i have been trying to juggle a lot of people and it works 50~60 percent of the time. You basically fire a sticky bomb and explode it, most classe would have been propeled into the air includes heavies, then switch to pipe bomb and finish'em off, the sticky jump propels people in the air much better than the rocket launcher, only hard part is the weapon switching and the instant prediction of where the enemy might land. THIS IS VERY FLASHY
#  May 21, 2008 at 3:28 AM
Join Date:
Sep 25, 2007
Post Count:
865
 
Specialty: Demoman
Steam ID: Fluffy Tiger Plushie
 
A tactic usually performed by Soldiers. It is of moderate use for Demomen, because of the following reasons:

-Stickies have to be exactly below the feet of the juggling victim. if they are not, the power of the detonation might not be big enough to throw the enemy into the air.
-Stickies have an activation delay of one second, shown by a team-colored flashing. Before that delay is over a sticky mine can not detonate. so you either have to shoot where the enemy will run (which is pretty hard as no one really wants to trip over a sticky) or you must carpet them in the first place.

Best use of stickies to juggle enemies is the uber-breaker. ubered enemies can take eight stickies without any damage but catch the full kinetic energy of the explosion, sending them far up or, even better, far away

#  May 21, 2008 at 3:41 AM
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Jan 01, 2008
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889
 
Soce 81729
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Specialty: Sniper
Steam ID: Divine
Clan: {TF2F} Community
 
I prefer placing stickies where i predict they will land, or even exploding them midflight.
#  May 21, 2008 at 4:58 AM
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Dec 28, 2007
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1321
 
Mykul 81567
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Specialty: Medic
Steam ID: Mykul08
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I try to breakup Ubered Medic combos too with stickies, I find if I can get it right it blows them apart, which leaves the rest of the team or myself to get 'em. Never knew it was called a Uber-Breaker, thanks for that Fluffy.

I've never tried to "juggle", sound tough, but thats never stopped me trying before. I'll let you know how I get on, thanks.
#  May 21, 2008 at 5:48 AM
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Feb 05, 2008
Post Count:
509
 
Thisbymaster 82758
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Specialty: Demoman
Steam ID: thisbymaster
 
There are many ways to juggle people but I have found that your way needs lots of setup.  You would be farther ahead to just put down three and kill them outright. 
When I juggle the grenade gun works better for me.  It is much much harder to aim then a rocket but is even effective if you miss.
the first shot has to hit them right at the feet, this sends them backwards. Follow their arc with another one and boom, dead.  The hardest part of this is as a demoman you have to do this as mid/short range.
#  May 21, 2008 at 7:03 AM
Join Date:
Apr 24, 2008
Post Count:
53
 
Specialty: Demoman
Steam ID: toxic875
Clan: .:SE:.
 
Just for the nooby question why is it sometimes 1 Lvl 3 sg can destroy an uber while 3 cant? I know its about the placements but ive seen it before where its the same place just less Sgs and they float....
#  May 21, 2008 at 7:13 AM
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Feb 05, 2008
Post Count:
509
 
Thisbymaster 82758
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Specialty: Demoman
Steam ID: thisbymaster
 
Quote:
Originally Posted by Toxic |\| Strider
Just for the nooby question why is it sometimes 1 Lvl 3 sg can destroy an uber while 3 cant? I know its about the placements but ive seen it before where its the same place just less Sgs and they float....

i believe it would have more to do with the people running interfearence/ and the players being ubered rather then the number of SGs.
#  May 21, 2008 at 7:22 AM
Join Date:
Jan 28, 2008
Post Count:
174
 
Inexistence 82557
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Specialty: Spy
Steam ID: Inexistence
Clan: Überium
 
It won't be about placement, it'll be that one of the ubered pair will jump, or at least be hit into the air by a rocket or pipe, which means that the sentry can do everything it wants.
#  May 21, 2008 at 7:28 AM
Join Date:
Jan 01, 2008
Post Count:
889
 
Soce 81729
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Specialty: Sniper
Steam ID: Divine
Clan: {TF2F} Community
 
I always jump around corners into sentries... It makes it near impossible to get away unless someone takes the fire for you.
#  May 21, 2008 at 3:48 PM
Join Date:
May 08, 2008
Post Count:
644
 
Specialty: Soldier
Steam ID: |AoC| Jin
Clan: |AoC|
 
No offense to some people but y is it hard? dont u always try to throw a sticky under someone's foot?  Its pretty normal for me after a lot of practice with bots and some noobs but the rules are the same.
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Team Fortress 2


2 Guys 1 Kill: {TF2F} FlyingPenguin - (102 kill assists)
Captures Blocked: Nimbli Bimbli - (26 captures blocked)
Dominator: {TF2F} Bitch Nasty - (25 dominations)
Flags Captured: Corporal Clegg - (11 flags captured)
Flags Defended: MechaEdd - (12 flags defended)
Physician Assisted Homicide: {TF2F}SME®BUI©K - (271 medic kill assists)
Points Captured: {TF2F}SME®BUI©K - (30 points captured)
Revenger: Count_Flakula - (10 revenges)
Spy Power: Chro - (19 objects killed as spy)
Ubercharger: {TF2F}SME®BUI©K - (89 ubercharges)
Axe Man: {TF2F} Ninja Dude - (18 kills with fireaxe)
Axtinguished: {TF2F} BOOSH Rizzilio - (81 kills with axtinguisher)
Batter Up!: soup! - (16 kills with bat)
Biggest Prick: Sam - ClutchKill.com - (8 kills with syringegun)
Blood Sucker: {TF2F}SME®BUI©K - (30 kills with blutsauger)
Broke Backburner: {TF2F} FlyingPenguin - (223 kills with backburner)
Can You Dig It?: {TF2F}.TüRb!NE. - (3 kills with shovel)
Doctor's Certificate: Maero - (16 kills with bonesaw)
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Epic Defender: {TF2F} Spy - (9 kills with wrench)
Fire Spitter: {TF2F}blistering - (100 kills with flamethrower)
Flare Gunner: {TF2F} FlyingPenguin - (12 kills with flare gun)
Grenade Spammer: GeneralSheep - (47 kills with pipe)
Grey Matter: STar - (168 snipings as sniper)
Hadouken Master: Xandier - (1 kills with pyro taunt)
Hot Potato: {TF2F} BOOSH Rizzilio - (4 kills with rocket deflection)
I <3 Sasha: {TF2F} Bitch Nasty - (181 kills with minigun)
Knife Maniac: {TF2F} Dartagnan - (109 knifings)
Last Resort: [Ba-El] BoC - (26 kills with smg)
Manslayer: [FRGT] Klare - (10 kills with machete)
Master Fister: Maero - (3 kills with fists)
Peashooter Marksman: Corporal Clegg - (48 kills with scout pistol)
Pickle Squad Award: [NH]Pitt - (18 pickles man handled)
Rocket Scientist: [TF2F]Lancer - (217 kills with rocket)
Scatter Shot: Corporal Clegg - (147 kills with scattergun)
Sentrygun Master: Numenor - (142 kills with sentrygun)
Spam Blocker: {TF2F} BOOSH Rizzilio - (1 kills with pipe deflection)
Spy Checker: {TF2F} Fanlaen - (5 kills with pistol)
Sticky Explosion: {TF2F}Album - (105 kills with pipe remote)
Ubersawer: Psycholord - (27 kills with ubersaw)
Stats Refreshed 6/24/2008 5:00:03 AM CST
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