Hi all,
This is a KoTH map, based around the main part of my ctf map, Staging.
It has a slight tweak, as the CP moves.....it is located on a train.
There is a further thing, that I have tried to make this map unique, in that when you capture the point, the train moves slowly towards the enemy base......
......can your team keep the point??
Get it on FPS Banana =
here****** UPDATE - B2 released 14/10/09 ******
1) Train starts in the middle and only moves when capped at the start of the round...
2) You can build on the tracks BUT the train will destroy Engineers stuff if it moves over it...
3) Spawn rooms now designed on the lower level - the upper Battlements exit is now far more obvious as a result.....
4) Optimization and additional clipping done...
Other changes included......
Widened the main play area either side of tracks...

Drop down holes into each alcove

New buildings either side of base - small rooms for engies, perhaps....

And Signage for train - these signs start netural and then change to the colour of the CP owner........

Feedback would be appreciated.
Nosher