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Medic ubering a medic

#  Aug 21, 2008 at 3:39 PM
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Aug 19, 2008
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ttttrigg3r 87494
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I just saw a medic ubering a medic wielding the ubersaw.  The point is to hit and charge uber and then uber the other medic.  Has anyone ever done this?
#  Aug 21, 2008 at 3:47 PM
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Aegis Kleais 87223
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Specialty: Medic
Steam ID: AegisKleais
 
Yep.  Once, but it lasted 4 minutes.  Single most hilarious moment I vividly remember in the game.  The only time when I felt like the Medic could be overpowered.  After 4 minutes, the enemy team finally grew a brain cell that could fire off a tactical thought and they all stayed in spawn til our time ran out.

It was Medic-tastic.
#  Aug 21, 2008 at 3:53 PM
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Chro 77370
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Clan: Balloons
 
yea, it works great vs. heavies because its an automatic 100% uber and its even better on A/D maps.  Me and a friend both got 17 kills or so and the uber train lasted a good 5-7 min.  A pyro can stop it instantly though.
#  Aug 21, 2008 at 4:00 PM
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blackmesa 87484
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Specialty: Medic
Steam ID: blackmesa31337
 
as defense on dustbowl, two experienced medics can define who wins and who loses using this method.
#  Aug 21, 2008 at 4:13 PM
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[H]oi BoC 78912
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Steam ID: Bagofchips
 
fun to do but 1 pyro can ruin it.
#  Aug 21, 2008 at 4:47 PM
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Aegis Kleais 87223
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Steam ID: AegisKleais
 
A SMART Pyro can.  Most players will throw themselves at an invincible target in hopes of damaging them.  I can think of no other reason why they come after someone who's ubered.
#  Aug 22, 2008 at 12:55 PM
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Apr 30, 2008
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Specialty: Medic
Steam ID: Jordan_Slaveman
 
Quote:
Originally Posted by Aegis Kleais
A SMART Pyro can.  Most players will throw themselves at an invincible target in hopes of damaging them.  I can think of no other reason why they come after someone who's ubered.
It's all about psychology. Ubers are either shiny red or blue, and draw all sorts of attention. Not only that, but the ubers yell something loud when they get ubered to make sure you know they are there. They aren't always for damaging things, they can be a distraction. I guarantee you that you'll notice an ubered heavy charging the main front of your team before you notice that demoman over to the side who is laying stickies on your engy nest, but the engies can't alert you of him, because you are busy firing at or (the smart thing to do) running away from him. People are supposed to throw themselves in front of an uber, that's what valve intended when they designed the uber, and all it's shiny glory.
#  Aug 22, 2008 at 2:54 PM
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Aegis Kleais 87223
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Specialty: Medic
Steam ID: AegisKleais
 
The tactical manner to handle a Uber is to retreat.  This doesn't mean you have to move away from objectives you're protecting, but you need to make it so you're no longer a temptation for that uber to take out.  Specific classes have abilities against the Uber now, as well as the patient whom is being Ubered.  Pyros, for some reason, seem to be easily thrown into the air by projectiles, and even though they take no damage from it, they are momentarily thrown skyward and lose their forward momentum, giving other players more time to escape taking damage.

Pyros, on the defense of an Uber, can use the compression blast, like Demo Sticky grenades, in an attempt to separate the Medic from his patient, or harass them for the duration with multiple puffs of air.  The gameplay mechanics of the Uber, on the otherhand, of rather numerous.

The shiny color coating easily itentifies not only the fact that there is an uber, but indicates which team initiated it.  The Medics vocal indication of a full ubercharge is an audio cue to his patient that one is available, however, it also indicates to nearby enemies to take refuge, or flush out the pair to be killed before it can be deployed.  The Patient automatically thanks the Medic when the beam is pulled off them as another audio cue to the Medic/Patient that the beam has been disengaged, and is accompanied by the blinking uber skin as a visual cue to the patient that they are going to lose the benefit of the uber.

Where this Uber succeeds, IMO, the Krit-Uber fails.  The effect of the Krit-Uber, on the weapon of the Medic/Patient as well as the pulsating charge particles in the beam is NOT as easy to discern when the uber has been popped.  People are more focused on the large shiny crit weapons fire coming from the patient than to easily be informed that the Medic had initiated the Krit-Uber.  If the charge lightning effects were much larger, perhaps sparkling all over the character models in team colors, this may prove as a better indication that the Krit Uber was in effect.
#  Aug 22, 2008 at 8:19 PM
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Eminence 79640
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There's a video of this on youtube somewhere when the ubersaw first came out. 2 medics completely tore apart a whole team, they'd just keep ubering each other. A competent pyro/soldier/demo will tear this apart though.
#  Aug 24, 2008 at 9:51 PM
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Dingo 81962
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Specialty: Medic
Steam ID: bionicdingo
 
I had a couple of clowns trying this on my team on 2Fort awhile ago. A single competant pyro can completly shut it down.
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Team Fortress 2


2 Guys 1 Kill: {TF2F} FlyingPenguin - (102 kill assists)
Captures Blocked: Nimbli Bimbli - (26 captures blocked)
Dominator: {TF2F} Bitch Nasty - (25 dominations)
Flags Captured: Corporal Clegg - (11 flags captured)
Flags Defended: MechaEdd - (12 flags defended)
Physician Assisted Homicide: {TF2F}SME®BUI©K - (271 medic kill assists)
Points Captured: {TF2F}SME®BUI©K - (30 points captured)
Revenger: Count_Flakula - (10 revenges)
Spy Power: Chro - (19 objects killed as spy)
Ubercharger: {TF2F}SME®BUI©K - (89 ubercharges)
Axe Man: {TF2F} Ninja Dude - (18 kills with fireaxe)
Axtinguished: {TF2F} BOOSH Rizzilio - (81 kills with axtinguisher)
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Blood Sucker: {TF2F}SME®BUI©K - (30 kills with blutsauger)
Broke Backburner: {TF2F} FlyingPenguin - (223 kills with backburner)
Can You Dig It?: {TF2F}.TüRb!NE. - (3 kills with shovel)
Doctor's Certificate: Maero - (16 kills with bonesaw)
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Epic Defender: {TF2F} Spy - (9 kills with wrench)
Fire Spitter: {TF2F}blistering - (100 kills with flamethrower)
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Grey Matter: STar - (168 snipings as sniper)
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Hot Potato: {TF2F} BOOSH Rizzilio - (4 kills with rocket deflection)
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Knife Maniac: {TF2F} Dartagnan - (109 knifings)
Last Resort: [Ba-El] BoC - (26 kills with smg)
Manslayer: [FRGT] Klare - (10 kills with machete)
Master Fister: Maero - (3 kills with fists)
Peashooter Marksman: Corporal Clegg - (48 kills with scout pistol)
Pickle Squad Award: [NH]Pitt - (18 pickles man handled)
Rocket Scientist: [TF2F]Lancer - (217 kills with rocket)
Scatter Shot: Corporal Clegg - (147 kills with scattergun)
Sentrygun Master: Numenor - (142 kills with sentrygun)
Spam Blocker: {TF2F} BOOSH Rizzilio - (1 kills with pipe deflection)
Spy Checker: {TF2F} Fanlaen - (5 kills with pistol)
Sticky Explosion: {TF2F}Album - (105 kills with pipe remote)
Ubersawer: Psycholord - (27 kills with ubersaw)
Stats Refreshed 6/24/2008 5:00:03 AM CST
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