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NEW L4D INFO!

#  Nov 05, 2008 at 4:41 PM
Join Date:
Nov 13, 2007
Post Count:
887
 
Mooga 80256
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Specialty: Pyro
Clan: FTR
 
I just did a l4d dedicated server install.  While it cannot be booted yet... I can give you all the maplist!

l4d_farm01_hilltop
l4d_farm02_traintunnel
l4d_farm03_bridge
l4d_farm04_barn
l4d_farm05_cornfield
l4d_smalltown01_caves
l4d_smalltown02_drainage
l4d_smalltown03_ranchhouse
l4d_smalltown04_mainstreet
l4d_smalltown05_houseboat
l4d_airport01_greenhouse
l4d_airport02_offices
l4d_airport03_garage
l4d_airport04_terminal
l4d_airport05_runway
l4d_hospital01_apartment
l4d_hospital02_subway
l4d_hospital03_sewers
l4d_hospital04_interior
l4d_hospital05_rooftop
l4d_vs_hospital01_apartment
l4d_vs_hospital02_subway
l4d_vs_hospital03_sewers
l4d_vs_hospital04_interior
l4d_vs_hospital05_rooftop
l4d_vs_farm01_hilltop
l4d_vs_farm02_traintunnel
l4d_vs_farm03_bridge
l4d_vs_farm04_barn
l4d_vs_farm05_cornfield
backgroundstreet
credits
perftest
test_box
nav_test
transition_test01
transition_test02
transition_infinite01
transition_infinite02


#  Nov 05, 2008 at 4:46 PM
Join Date:
Dec 01, 2007
Post Count:
2724
 
josef 80821
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Steam ID: joebot
Clan: {TF2F}
SquigMember
 
wow dude, great find.

looks like they only have 2 campaigns set up for vs, which is disappointing.  but honestly, i'd like to see the vs system move away from multi-map campaigns, and condense a campaign down to a single map.  this way individual rounds will take ~15 minutes as opposed to ~1 hour.
#  Nov 05, 2008 at 4:47 PM
Join Date:
Nov 13, 2007
Post Count:
887
 
Mooga 80256
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Specialty: Pyro
Clan: FTR
 
I can also post the control configs... but they are nothing interesting.
#  Nov 05, 2008 at 5:08 PM
Join Date:
Mar 24, 2008
Post Count:
1168
 
Van Crackin 83825
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Specialty: Sniper
Steam ID: VanCrackin
GamerTag: Van Crackin
Clan: {TF2F}
SquigMember
 
Quote:
Originally Posted by josef
wow dude, great find.

looks like they only have 2 campaigns set up for vs, which is disappointing.  but honestly, i'd like to see the vs system move away from multi-map campaigns, and condense a campaign down to a single map.  this way individual rounds will take ~15 minutes as opposed to ~1 hour.

A round still takes ~15 minutes. Once you get to the safe room, you move to the next map. The whole campaign takes 1 to two hours.

Got my early access demo key today! ^^
#  Nov 05, 2008 at 6:02 PM
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Dec 01, 2007
Post Count:
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josef 80821
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Steam ID: joebot
Clan: {TF2F}
SquigMember
 
Quote:
Originally Posted by Van Crackin
Quote:
Originally Posted by josef
wow dude, great find.

looks like they only have 2 campaigns set up for vs, which is disappointing.  but honestly, i'd like to see the vs system move away from multi-map campaigns, and condense a campaign down to a single map.  this way individual rounds will take ~15 minutes as opposed to ~1 hour.

A round still takes ~15 minutes. Once you get to the safe room, you move to the next map. The whole campaign takes 1 to two hours.

Got my early access demo key today! ^^
right.  i mean "round" as in the entire time spent on one team.  so instead of playing four 15 minute maps as the survivors then switching, you'd play one 15 minute map, then switch to zombies.  so the total time it takes for each team to play as zombies and survivors is 30 minutes instead of 2 hours, which is pretty long.

also, tell us how you like the demo tomorrow!
#  Nov 05, 2008 at 6:03 PM
Join Date:
Nov 15, 2007
Post Count:
1159
 
Milky 80328
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Specialty: Heavy
Clan: {TF2F} Community
Fortcast ContributorSquigMember
 
I'm just hoping they'll allow a listen server to get setup so my friend and I can play directly instead of having to find a server.
#  Nov 05, 2008 at 6:11 PM
Join Date:
Oct 26, 2007
Post Count:
5194
 
sishgupta 79293
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Specialty: Demoman
Steam ID: Album
GamerTag: sishgupta
Clan: {TF2F} Community
Admins AllPerson of the YearSponsorSquigMember
 
Quote:
Originally Posted by Milky
I'm just hoping they'll allow a listen server to get setup so my friend and I can play directly instead of having to find a server.
Theres no question about it, they will.
#  Nov 05, 2008 at 6:13 PM
Join Date:
Nov 15, 2007
Post Count:
1159
 
Milky 80328
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Specialty: Heavy
Clan: {TF2F} Community
Fortcast ContributorSquigMember
 
Quote:
Originally Posted by sishgupta
Quote:
Originally Posted by Milky
I'm just hoping they'll allow a listen server to get setup so my friend and I can play directly instead of having to find a server.
Theres no question about it, they will.

I hope so, then my only problem will be trying to figure out how to get my ports to forward correctly for it!!!
#  Nov 05, 2008 at 6:16 PM
Join Date:
Jan 04, 2008
Post Count:
1421
 
PanFrie 81846
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Specialty: Scout
Steam ID: PanFrie
Clan: ex-[TF2F]
LAN 08 BadgeSquigMember
 
if you need any help with than gimme a shout on steam milky, i've done it a few times
#  Nov 05, 2008 at 6:28 PM
Join Date:
Nov 13, 2007
Post Count:
887
 
Mooga 80256
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Specialty: Pyro
Clan: FTR
 
Quote:
Originally Posted by sishgupta
Quote:
Originally Posted by Milky
I'm just hoping they'll allow a listen server to get setup so my friend and I can play directly instead of having to find a server.
Theres no question about it, they will.

I would NOT say that Album.
The listserv is FULL of admins complaining about the new "matchmaking" system.
From what we read, people form groups and get "put" into a random server.  What means no choosing a server.  Lots of people are upset about this.  Valve has yet to clarify, but Eric is looking into this issue.  With the demo being released tomorrow... it's not a lot of time to get thinks up to par.

Needless to say, Admins are NOT happy.
I'll try to keep you all posted...
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Team Fortress 2


2 Guys 1 Kill: {TF2F} FlyingPenguin - (102 kill assists)
Captures Blocked: Nimbli Bimbli - (26 captures blocked)
Dominator: {TF2F} Bitch Nasty - (25 dominations)
Flags Captured: Corporal Clegg - (11 flags captured)
Flags Defended: MechaEdd - (12 flags defended)
Physician Assisted Homicide: {TF2F}SME®BUI©K - (271 medic kill assists)
Points Captured: {TF2F}SME®BUI©K - (30 points captured)
Revenger: Count_Flakula - (10 revenges)
Spy Power: Chro - (19 objects killed as spy)
Ubercharger: {TF2F}SME®BUI©K - (89 ubercharges)
Axe Man: {TF2F} Ninja Dude - (18 kills with fireaxe)
Axtinguished: {TF2F} BOOSH Rizzilio - (81 kills with axtinguisher)
Batter Up!: soup! - (16 kills with bat)
Biggest Prick: Sam - ClutchKill.com - (8 kills with syringegun)
Blood Sucker: {TF2F}SME®BUI©K - (30 kills with blutsauger)
Broke Backburner: {TF2F} FlyingPenguin - (223 kills with backburner)
Can You Dig It?: {TF2F}.TüRb!NE. - (3 kills with shovel)
Doctor's Certificate: Maero - (16 kills with bonesaw)
Drunken Brawler: [???] Deviruchi - (4 kills with bottle)
Epic Defender: {TF2F} Spy - (9 kills with wrench)
Fire Spitter: {TF2F}blistering - (100 kills with flamethrower)
Flare Gunner: {TF2F} FlyingPenguin - (12 kills with flare gun)
Grenade Spammer: GeneralSheep - (47 kills with pipe)
Grey Matter: STar - (168 snipings as sniper)
Hadouken Master: Xandier - (1 kills with pyro taunt)
Hot Potato: {TF2F} BOOSH Rizzilio - (4 kills with rocket deflection)
I <3 Sasha: {TF2F} Bitch Nasty - (181 kills with minigun)
Knife Maniac: {TF2F} Dartagnan - (109 knifings)
Last Resort: [Ba-El] BoC - (26 kills with smg)
Manslayer: [FRGT] Klare - (10 kills with machete)
Master Fister: Maero - (3 kills with fists)
Peashooter Marksman: Corporal Clegg - (48 kills with scout pistol)
Pickle Squad Award: [NH]Pitt - (18 pickles man handled)
Rocket Scientist: [TF2F]Lancer - (217 kills with rocket)
Scatter Shot: Corporal Clegg - (147 kills with scattergun)
Sentrygun Master: Numenor - (142 kills with sentrygun)
Spam Blocker: {TF2F} BOOSH Rizzilio - (1 kills with pipe deflection)
Spy Checker: {TF2F} Fanlaen - (5 kills with pistol)
Sticky Explosion: {TF2F}Album - (105 kills with pipe remote)
Ubersawer: Psycholord - (27 kills with ubersaw)
Stats Refreshed 6/24/2008 5:00:03 AM CST
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