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Particle effect opinions, please.

#  Sep 17, 2009 at 8:08 AM
Join Date:
Sep 25, 2007
Post Count:
1404
 
Specialty: Demoman
Steam ID: Fluffy Tiger Plushie
 
Hoi!

if you don't mind. I'd like to ask you for your opinion. I'm trying to seduce our server plugin coders to implement a new series of particle effects I made. How do you like these effects I made for Kamikaze and Nuke?
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I'm also going (trying) to include examples of diceroll prize effects i'd like to see soon.
#  Sep 17, 2009 at 8:51 AM
Join Date:
Oct 03, 2007
Post Count:
668
 
Steam ID: pstreet
 
The explosions seem to last a bit too long.  I love the effects themselves, it's just the duration that seems off.  Raining blood!
#  Sep 17, 2009 at 9:36 AM
Join Date:
Sep 25, 2007
Post Count:
1404
 
Specialty: Demoman
Steam ID: Fluffy Tiger Plushie
 
Well, those are effects for Nuke and Kamikaze. Nuke wipes out everything in direct view with the launch spot after 10 seconds... and kamikaze makes the player blow up after 10 seconds, killing enemies close to him (the more health he has when he does, the more damage he deals).

Kamikaze has at least 25 seconds between each use and Nuke at least 180 seconds. I figured, with these times i might as well go all out and make it something special.  Til now it was just the screen flashing white on a nuke and a ugly sprite explosion on a kamikaze.

I only used the sticky launcher for demonstration purposes. I DO NOT INTEND TO use these as actual explosion effects for regular weapons... that'd be a frame rate killer XD

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