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Please explain rankings

#  Aug 04, 2008 at 9:25 PM
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pupeople321 82550
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I play TF2 on my PS3 and have yet to figure out how the player rankings are determined.  I have 2 accounts and when I compare the two accounts, the one with the lower numbers in EVERY category is ranked HIGHER in Division 1!  Does anyone know exactly how it works or can provide a link that explains it?
#  Aug 05, 2008 at 4:36 AM
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PiggyWild 83762
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Steam ID: UbiquitousOne
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The formula that the PS3 uses to calculate our rankings is quite simple really.




Rankings = sqrt(a2+b2)[a/sqrt(a2+b2) + bi/sqrt(a2+b2)]
   = sqrt(a2+b2)[cos(t) + sin(t) i]
   = |z|eti
   = eln|z|+ti

In more modern language, the theorem can also be phrased as follows: if

0 ? U ? V ? R ? 0

dim(U) + dim(R) = dim(V)

Here R plays the role of im T and U is ker T.

In the finite-dimensional case, this formulation is susceptible to a generalization: if

0 ? V1 ? V2 ? ... ? Vr ? 0

is an exact sequence of finite-dimensional vector spaces, then

\sum_{i=1}^r (-1)^i\dim(V_i) = 0.

The rank-nullity theorem for finite-dimensional vector spaces may also be formulated in terms of the index of a linear map. The index of a linear map T : V ? W, where V and W are finite-dimensional, is defined by

index T = dim(ker T) - dim(coker T).

Intuitively, dim(ker T) is the number of independent solutions x of the equation Tx = 0, and dim(coker T) is the number of independent restrictions that have to be put on y to make Tx = y solvable. The rank-nullity theorem for finite-dimensional vector spaces is equivalent to the statement

index T = dim(V) - dim(W).

Next, we eliminate all free variables from f by quantifying them existentially: if, say, x1...xn are free in f, we form \psi=\exists x_1 ... \exists x_n \phi. If ? is satisfiable in a structure M, then certainly so is f and if ? is refutable, then \neg \psi = \forall x_1 ... \forall x_n \neg \phi is provable, and then so is ¬f, thus f is refutable. We see that we can restrict f to be a sentence, that is, a formula with no free variables.

Finally, we would like, for reasons of technical convenience, that the prefix of f (that is, the string of quantifiers at the beginning of f, which is in normal form) begin with a universal quantifier and end with an existential quantifier. To achieve this for a generic f (subject to restrictions we have already proved), we take some one-place relation symbol F unused in f, and two new variables y and z.. If f = (P)F, where (P) stands for the prefix of f and F for the matrix (the remaining, quantifier-free part of f) we form \psi = \forall y (P) \exists z ( \Phi \wedge [ F(y) \vee \neg F(z) ] ). Since \forall y \exists z ( F(y) \vee \neg F(z) ) is clearly provable, it is easy to see that f = ? is provable.

Our generic formula f now is a sentence, in normal form, and its prefix starts with a universal quantifier and ends with an existential qu

#  Aug 05, 2008 at 4:54 AM
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Lyntills 81678
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LMFAO !!!!!!!!
#  Aug 05, 2008 at 8:04 AM
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TheSickness 86815
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Thats funny right there
#  Aug 05, 2008 at 8:22 AM
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Mykul 81567
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Ubi, class answer...  10 / 10.

LMFAO!!


Best post ever...
#  Aug 05, 2008 at 3:20 PM
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PiggyWild 83762
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hahaha, thanks. I have laughing a lot when writing it
#  Aug 06, 2008 at 12:15 PM
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damija 81865
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Shenanigans! That's Godel's Completeness Theorum! And there are 2 mistakes in it!


NOPESAUCE!

#  Aug 06, 2008 at 1:59 PM
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Severyo 84135
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You brought Nopesauce off the shoutbox? I don't even know who you are anymore.
#  Aug 06, 2008 at 2:02 PM
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jam1058 85161
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severyo will you hurry up and reply to my friends request already. You have become a permenant pending request friend
#  Aug 06, 2008 at 2:20 PM
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damija 81865
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Hmmm true, perhaps NOPESAUCE! SAUCE! and FAIL w/NOPESAUCE! should stay in the shoutbox before they run free through teh netertubes.

In all seriousness the closest we have come to understanding the TF2 PS3 Ranking system has been that it might be modeled on the ELO rating system used in Chess. Purely speculative.
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Team Fortress 2


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Captures Blocked: Nimbli Bimbli - (26 captures blocked)
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Flags Captured: Corporal Clegg - (11 flags captured)
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Points Captured: {TF2F}SME®BUI©K - (30 points captured)
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