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Portal: Custom Map Review

#  Jan 06, 2008 at 8:24 PM
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sishgupta 79293
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This post is a direct copy-paste from Computer and Videogames.

Using one of the simplest gaming concepts in years, Portal has taken the world by storm with its fiendish, charming puzzle action, building on its predecessor Narbacular Drop and adding a dollop of story and a spoonful of wry humour. As PC ZONE's adoration for the game knows no bounds, and most of the team are on our 15th playthrough, we decided it was time to take a cursory glance over what the online community has created using the vast Valve SDK for the game.


Ren_Test 2
Created by one of Bethesda's Fallout 3 team, the internet won't shut up about Ren_Test 2, one of the most mind-numbingly taxing Portal maps ever created. So, take it as read that this map is so bloody brutally challenging that it makes Portal's advanced levels seem effete.

Now that we're done with that, we have to take our hats off to the designers for creating a fiendishly difficult yet fantastically designed map, recycling the ball-cube, and conniving one of the most frustrating and maddening energy-ball puzzles known to man.

This is a bastard of a map which will cause a stress migraine as you to manipulate energy balls into playing a horrible game of Portal lacrosse. Bethesda's people have made a level that's mind-boggling both in how hard and how masterfully designed it is.

Download
Score: 5/5


New_PL_Core
There are many emotions you feel throughout Portal; elation, frustration, sadness, but rarely do you feel scared or tense. This map changes all that, by adding just the right amount of energy balls, funny-shaped walls, and no-portal surfaces to make this a tricky, twitchy map that will have you constantly looking over your shoulder.

Due to the erratic nature of where the balls fly, especially once you've decided to place a few portals to energise the switches, you'll be in constant fear of getting yourself energised to death.

Our advice is to play without autosaves, for that real oh-God-I'm-gonna-die sensation throughout. A tightly made, well-textured and a well-balanced map for players of all skill levels.

Download
Score: 4/5


Santura
Santura is a great example of a map with some really solid, fun ideas put into it: made by a true Portal fan. It strikes the balance very well between making you think about your surroundings and negotiating the environment to place you in the perfect portalling position.

It didn't take long t
#  Jan 12, 2008 at 9:39 AM
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Oct 02, 2007
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evil panda 77835
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OMG i wana try some of these!

but where do i put them so i can play them...

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Team Fortress 2


2 Guys 1 Kill: {TF2F} FlyingPenguin - (102 kill assists)
Captures Blocked: Nimbli Bimbli - (26 captures blocked)
Dominator: {TF2F} Bitch Nasty - (25 dominations)
Flags Captured: Corporal Clegg - (11 flags captured)
Flags Defended: MechaEdd - (12 flags defended)
Physician Assisted Homicide: {TF2F}SME®BUI©K - (271 medic kill assists)
Points Captured: {TF2F}SME®BUI©K - (30 points captured)
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Axe Man: {TF2F} Ninja Dude - (18 kills with fireaxe)
Axtinguished: {TF2F} BOOSH Rizzilio - (81 kills with axtinguisher)
Batter Up!: soup! - (16 kills with bat)
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Broke Backburner: {TF2F} FlyingPenguin - (223 kills with backburner)
Can You Dig It?: {TF2F}.TüRb!NE. - (3 kills with shovel)
Doctor's Certificate: Maero - (16 kills with bonesaw)
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Epic Defender: {TF2F} Spy - (9 kills with wrench)
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Master Fister: Maero - (3 kills with fists)
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Pickle Squad Award: [NH]Pitt - (18 pickles man handled)
Rocket Scientist: [TF2F]Lancer - (217 kills with rocket)
Scatter Shot: Corporal Clegg - (147 kills with scattergun)
Sentrygun Master: Numenor - (142 kills with sentrygun)
Spam Blocker: {TF2F} BOOSH Rizzilio - (1 kills with pipe deflection)
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Stats Refreshed 6/24/2008 5:00:03 AM CST
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