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Temporary Badlands Exploit Fix

#  Feb 17, 2008 at 2:44 PM
Join Date:
Sep 19, 2007
Post Count:
1648
 
Voss 77218
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Specialty: Pyro
Steam ID: Voss
Clan: {TF2F} Community Leader
Staff
 
The fix adds an entity on the map near the fence exploiters use, the entity is basically a small zone of insta-death.

This is now in effect on our servers and does not require any downloading considering it's completely server-side. Here is a demo I made to show how it works: LINKAGE

How-To Instructions
1. Download Ented
http://www.serverwiki.org/index.php/EntEd

2. Make a copy of cp_badlands and store it somewhere.

3. Open cp_badlands

4. At the end of the list of entities, add:

{
"origin" "40 1816 199"
"spawnflags" "13"
"damagescale" "200"
"ignitionpoint" "32"
"firetype" "0"
"fireattack" "4"
"firesize" "128"
"health" "30"
"StartDisabled" "0"
"classname" "env_fire"
}
{
"origin" "-40 -1816 199"
"spawnflags" "13"
"damagescale" "200"
"ignitionpoint" "32"
"firetype" "0"
"fireattack" "4"
"firesize" "128"
"health" "30"
"StartDisabled" "0"
"classname" "env_fire"
}

(Yes I know TF2 doesn't really support env_fire but this is a temp fix)

5. Save and re-upload to server.

Alternate Fix - Adds a Barrel
{
"origin" "40 1816 199"
"targetname" "prop_deathbarrel"
"StartDisabled" "0"
"spawnflags" "0"
"solid" "6"
"skin" "0"
"SetBodyGroup" "0"
"rendercolor" "128 128 0"
"renderamt" "150"
"RandomAnimation" "0"
"pressuredelay" "0"
"PerformanceMode" "0"
"model" "models/props_badlands/barrel0
1.mdl"
"mindxlevel" "0"
"MinAnimTime" "5"
"maxdxlevel" "0"
"MaxAnimTime" "10"
"fadescale" "1"
"fademindist" "-1"
"fademaxdist" "0"
"ExplodeRadius" "0"
"ExplodeDamage" "0"
"disableshadows" "0"
"angles" "0 90 0"
"classname" "prop_dynamic"
}
{
"origin" "-40 -1816 199"
"targetname" "prop_deathbarrel"
"StartDisabled" "0"
"spawnflags" "0"
"solid" "6"
"skin" "0"
"SetBodyGroup" "0"
"rendercolor" "128 128 0"
"renderamt" "150"
"RandomAnimation" "0"
"pressuredelay" "0"
"PerformanceMode" "0"
"model" "models/props_badlands/barrel01.mdl"
"mindxlevel" "0"
"MinAnimTime" "5"
"maxdxlevel" "0"
"MaxAnimTime" "10"
"fadescale" "1"
"fademindist" "-1"
"fademaxdist" "0"
"ExplodeRadius" "0"
"ExplodeDamage" "0"
"disableshadows" "0"
"angles" "0 90 0"
"classname" "prop_dynamic"



#  Feb 17, 2008 at 3:14 PM
Join Date:
Dec 20, 2007
Post Count:
355
 
Saint 81347
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Specialty: Pyro
Steam ID: whiteblade999
Clan: {TF2F} Community
 
Good job at kicking those exploiters in the ass!
#  Feb 17, 2008 at 3:24 PM
Join Date:
Jan 27, 2008
Post Count:
1659
 
SmerBuick 82538
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Specialty: Medic
Steam ID: smerbeck@hotmail.com
Clan: Chuckles is a L R-W
LAN 08 BadgeSponsor
 
thx
#  Feb 17, 2008 at 3:26 PM
Join Date:
Sep 21, 2007
Post Count:
2640
 
Hellblazer 77363
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Specialty: Engineer
 
That'll show em
#  Feb 17, 2008 at 3:27 PM
Join Date:
Oct 26, 2007
Post Count:
1532
 
sishgupta 79293
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Specialty: Demoman
Steam ID: Album
Clan: {TF2F} Community
Sponsor
 
Thanks dude,
I appreciate you not only implementing this on the server, but also documenting it so that others may find it easily.

Information is power.
#  Feb 17, 2008 at 3:28 PM
Join Date:
Oct 18, 2007
Post Count:
259
 
Phased 78764
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Specialty: Spy
Steam ID: Phased
 
Haha, I'd love to see an exploiter who used to do this try it now. He would just stare at the wall scratching his head, "well it worked this morning... *rocket*"
#  Feb 17, 2008 at 3:31 PM
Join Date:
Sep 19, 2007
Post Count:
1648
 
Voss 77218
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Specialty: Pyro
Steam ID: Voss
Clan: {TF2F} Community Leader
Staff
 
I updated the OP with an alternate entity that basically adds a barrel to block it, I prefer the insta-death method though just for the hilarity factor.
#  Feb 17, 2008 at 3:35 PM
Join Date:
Jan 01, 2008
Post Count:
885
 
Soce 81729
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Specialty: Sniper
Steam ID: Divine
Clan: {TF2F} Community
 
Wait a minute, what exactly is the exploit o.O I haven't heard of anything like this, but maybe im just ignorant
#  Feb 17, 2008 at 4:45 PM
Join Date:
Jan 21, 2008
Post Count:
152
 
TLR 82365
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Steam ID: tyler6843
GamerTag: Tyler 6843
Clan: [TF2F]
 
I found this out the hard way.  I was a spy and I went to hide in that corner  and it killed me, I was kind of mad.
#  Feb 17, 2008 at 4:46 PM
Join Date:
Nov 10, 2007
Post Count:
121
 
explodeder 80126
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Specialty: Medic
Steam ID: explodeder
 
That's wonderful news.
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Team Fortress 2


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Captures Blocked: Nimbli Bimbli - (26 captures blocked)
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