RSS Feed

Thoughts on L4D versus mode

#  Nov 19, 2008 at 12:05 PM
Join Date:
Dec 01, 2007
Post Count:
2723
 
josef 80821
Loading...
Steam ID: joebot
Clan: {TF2F}
SquigMember
 
last night I was playing L4D versus mode with majin and wernstrum for several hours.  this was my first time playing versus mode, so i can't really write up a guide per se, but there are some tips/thoughts/questions i came up with.

first off, playing as the infected is so freakin awesome.  it's probably the most frustrating gameplay mode as you die over and over while the survivors forge on, resucitating each other and popping pills to make the bad feelings go away. but when a good plan comes together and you wreak bloody murder all over the other team, there's no feeling in the world quite like it.

Playing as the Surviors:
 - Keep Moving.  the best teams we played against just kept moving.  in campaigns i have a tendency to creep forward, picking off wandering zombies as i go, but in versus mode this just gives them more time to get together a strategy.  it's best to just run run run, only stopping to heal or to deal with an incoming horde or tank. 
 - killing the witch: sometimes you come across the witch in an unavoidable location, and you're going to have to fight her.  a couple of things - if you can get her alone, you'll do a lot better.  last night we found the witch on the third map just in front of the window we had to enter from the roof.  we knew that A) we couldn't avoid her and B) as soon as we started the lift, we'd invite a whole horde, and the other team would probably use that time to take us out.  that would be a bad time to throw the witch in the mix.  so we decided to start shooting her from the ground.  she managed to incapacitate majin, but we killed pretty quick, majin patched up, and then we were on our way.  we stil died on the rooftop, but still, at least we didn't have to deal with the witch at the same time.
  also, this is going to require more testing, but i think that you can body-block the witch.  earlier when i was playing campaign, some guy behind me set off the witch, and she zeroed right in on him.  i was in the way however, and she was held up on me for a second, giving me time to unload my auto-shotty and take her out before she could hurt my team (earning me the "Witch Hunter" achievement to boot). so that might be something to try

as the Infected:
 - just like the survivors have to stick together, so do the infected.  a lone smoker or hunter will probably die before they can do any damage, but if a smoker attacks from one side while a hunter comes in from behind, and a boomer uses this oppportunity to unload his lunch, then we've got a party! 
 - remember you can claw. your primary abilites are going to be your staple, but there are times when clawing can help.  for example, as the boomer i barfed one one guy, and his buddies were close by.  now i could have taken the opportunity to hide and recharge, but they had already seen me, so i decided to just move in and start clawing.  i managed to get two swipes in before they shot me for some reason, so not only did i cover the rest of the group with bile, but i softened one of them up.  also, i've heard of people using the hunter to quickly run in, claw someone, and run off, doing some damage while staying alive. 
 - as the tank:  there's a reason that tank rhymes with spank - it's what he does.  this is by far your biggest time to take down the other team.  the tank seems to run just a little bit faster than the survivors, so if you can get the jump on them you can start punching pretty quick, but if they see you coming from afar, it can take a while for you to catch up with them, so try to get close without them seeing you (yeah, they'll hear your rumbling and the dramatic music, but it's still pretty tough to tell exactly where the tank's coming from until you see him). 
  once you close in, i find it's best to spread them out.  your punch sends survivors flying, so if you can knock one far enough away for a hunter or smoker to finish the job, focus on the rest of the survivors.  also, it takes about 3 hits to incapacitate a healthy (green outline) survivor - and that's all you want, incapacitation.  once he's down, his ability to do damage is severely cut, and he can't help his buddies.  also, he has 300 health when down, so it's going to take a lot longer to kill him than to incap another survior.  if you can get at least two survivors incapacitated really quickly, the rest should be easy work for you and your teammates.
#  Nov 19, 2008 at 12:19 PM
Join Date:
Jun 02, 2008
Post Count:
1686
 
Numenor 85325
Loading...
Specialty: Engineer
Steam ID: Numenor
Clan: {TF2F}
SquigMember
 
One tip to thing as the survivors- remember, turning off your flashlight, standing still and holding back fire removes your outline to the infected- this is immensly useful for ambushing infected trying to get behind you. They turn a corner, and BAM- suprise shotgun to the face.
#  Nov 26, 2008 at 6:26 AM
Join Date:
Sep 28, 2007
Post Count:
252
 
blistering 77669
Loading...
Specialty: Soldier
Steam ID: blistering
 
Also, as tank try to go for the slower yellow or red injured survivors first. Cornering people is a favorite trick of mine too, getting several of them in close quarters and wailing on a couple at once just feels good. Full healthy players can stay away from the tank so don't waste time chasing one guy, just go for the easiest target and stay out of the line of fire of the players that have run away from you.
I usually prefer the primary attack to the throwing of cement, never had opportunity to throw a car.........
#  Nov 26, 2008 at 7:07 AM
Join Date:
Mar 08, 2008
Post Count:
1238
 
Rosendoom 83456
Loading...
Specialty: Spy
Steam ID: |AoC| Rosendoom
Clan: |AoC|
 
Nice tips josef, but one thing I'd like to correct is that the tank moves just a little slower than the survivors (unless they are in the red health), which makes lighting the tank on fire and running from him while shooting him (watch behind you as well, wouldn't wanna walk into a wall) a very effective strategy against the tank.

same goes for the witch, but I think she moves about the same speed or faster than the survivors.
#  Nov 26, 2008 at 12:14 PM
Join Date:
Sep 28, 2007
Post Count:
252
 
blistering 77669
Loading...
Specialty: Soldier
Steam ID: blistering
 
Just saw this on the steam forums. Makes sense that when playing vs the difficulty would go in reverse for the infected team.
Difficulty Levels

- There are four difficulty levels in Left 4 Dead:
  • Easy
  • Normal
  • Hard
  • Expert
- There is no change in the number of infected between difficulties, nor is there any change to their health (apart from the Witch and Tank). What does change is the amount of damage inflicted when the infected hit the Survivors.
- This means the difficulty levels only effectively describe the Survivor experience. Infected players will have a somewhat easier time of it the higher the difficulty level is.

#  Nov 26, 2008 at 12:19 PM
Join Date:
Mar 24, 2008
Post Count:
1168
 
Van Crackin 83825
Loading...
Specialty: Sniper
Steam ID: VanCrackin
GamerTag: Van Crackin
Clan: {TF2F}
SquigMember
 
Witch can push people out of the way, can't body block her really. She will kill more than one person if they block her way while she is running out of the map I believe.
#  Nov 26, 2008 at 12:24 PM
Join Date:
Dec 01, 2007
Post Count:
2723
 
josef 80821
Loading...
Steam ID: joebot
Clan: {TF2F}
SquigMember
 
Quote:
Originally Posted by Van Crackin
Witch can push people out of the way, can't body block her really. She will kill more than one person if they block her way while she is running out of the map I believe.

i tried it again, and yeah, you're right van.  maybe she was just bugged that one time, idk.  she will knock you clear out of the way, or sometimes she just switeches her focus to you. i saw her switch focus to a different survivor once, one that didn't startle her, and she killed him, then ran off on her merry way, without killing anyone else.

Copyright 2007-2008 All Rights Reserved

Team Fortress 2


2 Guys 1 Kill: {TF2F} FlyingPenguin - (102 kill assists)
Captures Blocked: Nimbli Bimbli - (26 captures blocked)
Dominator: {TF2F} Bitch Nasty - (25 dominations)
Flags Captured: Corporal Clegg - (11 flags captured)
Flags Defended: MechaEdd - (12 flags defended)
Physician Assisted Homicide: {TF2F}SME®BUI©K - (271 medic kill assists)
Points Captured: {TF2F}SME®BUI©K - (30 points captured)
Revenger: Count_Flakula - (10 revenges)
Spy Power: Chro - (19 objects killed as spy)
Ubercharger: {TF2F}SME®BUI©K - (89 ubercharges)
Axe Man: {TF2F} Ninja Dude - (18 kills with fireaxe)
Axtinguished: {TF2F} BOOSH Rizzilio - (81 kills with axtinguisher)
Batter Up!: soup! - (16 kills with bat)
Biggest Prick: Sam - ClutchKill.com - (8 kills with syringegun)
Blood Sucker: {TF2F}SME®BUI©K - (30 kills with blutsauger)
Broke Backburner: {TF2F} FlyingPenguin - (223 kills with backburner)
Can You Dig It?: {TF2F}.TüRb!NE. - (3 kills with shovel)
Doctor's Certificate: Maero - (16 kills with bonesaw)
Drunken Brawler: [???] Deviruchi - (4 kills with bottle)
Epic Defender: {TF2F} Spy - (9 kills with wrench)
Fire Spitter: {TF2F}blistering - (100 kills with flamethrower)
Flare Gunner: {TF2F} FlyingPenguin - (12 kills with flare gun)
Grenade Spammer: GeneralSheep - (47 kills with pipe)
Grey Matter: STar - (168 snipings as sniper)
Hadouken Master: Xandier - (1 kills with pyro taunt)
Hot Potato: {TF2F} BOOSH Rizzilio - (4 kills with rocket deflection)
I <3 Sasha: {TF2F} Bitch Nasty - (181 kills with minigun)
Knife Maniac: {TF2F} Dartagnan - (109 knifings)
Last Resort: [Ba-El] BoC - (26 kills with smg)
Manslayer: [FRGT] Klare - (10 kills with machete)
Master Fister: Maero - (3 kills with fists)
Peashooter Marksman: Corporal Clegg - (48 kills with scout pistol)
Pickle Squad Award: [NH]Pitt - (18 pickles man handled)
Rocket Scientist: [TF2F]Lancer - (217 kills with rocket)
Scatter Shot: Corporal Clegg - (147 kills with scattergun)
Sentrygun Master: Numenor - (142 kills with sentrygun)
Spam Blocker: {TF2F} BOOSH Rizzilio - (1 kills with pipe deflection)
Spy Checker: {TF2F} Fanlaen - (5 kills with pistol)
Sticky Explosion: {TF2F}Album - (105 kills with pipe remote)
Ubersawer: Psycholord - (27 kills with ubersaw)
Stats Refreshed 6/24/2008 5:00:03 AM CST
AddThis Social Bookmark Button
Fortcast Podcast
Donate
Welcome, you are not logged in.
Login or Register
Team Fortress 2 Fort Team Fortress 2 Fort