[u]
Waste (CP)[/u] (Build 1.1)
IMPORTANT: cp_waste.bsp is an update for cp_waste_final.bsp. Please update accordingly.by Eric "Icarus" Wong
Email:
ericgfwong@hotmail.comDownload from FPSBananaDownload from TF2MapsControl PointsWaste (PL) has been extensively reworked and customized for 5-CP push play. Waste places an emphasis on occupying the upper levels first in order to maintain control over the various control points.
Watch the intro movie!
Objective:
To win each team must own all five Control Points.
Other Notes:
Control Points cannot be captured while they are locked.INSTALLATION:
Unpack the contents of the .rar into your tf directory. Keeping the folder system intact will allow you to see the intro movie and thumbnail in the Map List.
FILES:
cp_waste.bsp ;The map itself
cp_waste.bik ;Intro movie file
cp_waste.res ;Intro movie captions
menu_thumb_cp_waste.vtf ;Map list image
menu_thumb_cp_waste.vmt ;Map list thumbnail
readme_cp_waste.txt ;Important information
CHANGELOG:
cp_waste.bsp
- Improved symmetry between sides
- Modified final CPs to make it easier to defend
- Extended capture time on final CPs
- Increased spawn times for 2nd forward spawn
- Added a barrier at the main entrances to bases for a less perilous push towards the center CP
- Improved visuals
- Improved optimization in the indoor areas
Special Thanks:
A Boojum Snark -- Entity guru/actor
Kronixx -- Actor
Nem0 -- Actor
MungoKing -- Actor
[AoC] Clan -- 6v6 Testing
tf2maps.net -- for all their support and gameday servers
Clan Woof -- for being awesome
Team Fortress 2 Fort -- 6v6 Testing
Sawks -- 6v6 Testing