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"bots"

#  Feb 23, 2009 at 1:12 PM
Join Date:
Jul 25, 2008
Post Count:
473
 
Acorn22 86888
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Specialty: Demoman
Steam ID: acorn22
Clan: epdmc
 
I'm interested in making an improved version of tr_rocket_shooting2 that has bots on different levels and slopes etc.. 
 
How do you make bots do things like jump over and over? Also, I would be intrested in making some of them run in a loop or something. Is that possible?

EDIT: fixed map name
#  Feb 23, 2009 at 3:17 PM
Join Date:
Dec 29, 2007
Post Count:
1821
 
Dro0g 81612
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Clan: Impulse
 
Bot_jump 1
#  Feb 23, 2009 at 3:23 PM
Join Date:
Aug 07, 2008
Post Count:
1362
 
Aegis Kleais 87223
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Specialty: Medic
Steam ID: AegisKleais
 
Also, bot_flipout 1  (This makes them run around in circles - add it to bot_jump 1) and you get a buncha hoppy bots that, if they come up against walls/objects, can simulate some tricky maneuvering - but nothing compares against Human AI.
#  Feb 23, 2009 at 3:29 PM
Join Date:
Feb 11, 2009
Post Count:
3
 
jsdawg 89400
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Quote:
Originally Posted by Aegis Kleais
Also, bot_flipout 1  (This makes them run around in circles - add it to bot_jump 1) and you get a buncha hoppy bots that, if they come up against walls/objects, can simulate some tricky maneuvering - but nothing compares against Human AI.
Bot_flipout 1 Makes them fire their weapons.

Bot_flipout 3 Makes em do circles.
#  Feb 23, 2009 at 3:33 PM
Join Date:
Aug 07, 2008
Post Count:
1362
 
Aegis Kleais 87223
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Specialty: Medic
Steam ID: AegisKleais
 
Oops.  You're right.  My bad.  Thanks for the correction (it's been a while since I've gone up against bots for practice)

Speaking of which, as a Medic, that really helped my get my aim for needles down much better (I could use a lil work on Melee accuracy - sometimes I'm in so close, I turn too fast and miss crucial shots)

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Team Fortress 2


2 Guys 1 Kill: {TF2F} FlyingPenguin - (102 kill assists)
Captures Blocked: Nimbli Bimbli - (26 captures blocked)
Dominator: {TF2F} Bitch Nasty - (25 dominations)
Flags Captured: Corporal Clegg - (11 flags captured)
Flags Defended: MechaEdd - (12 flags defended)
Physician Assisted Homicide: {TF2F}SME®BUI©K - (271 medic kill assists)
Points Captured: {TF2F}SME®BUI©K - (30 points captured)
Revenger: Count_Flakula - (10 revenges)
Spy Power: Chro - (19 objects killed as spy)
Ubercharger: {TF2F}SME®BUI©K - (89 ubercharges)
Axe Man: {TF2F} Ninja Dude - (18 kills with fireaxe)
Axtinguished: {TF2F} BOOSH Rizzilio - (81 kills with axtinguisher)
Batter Up!: soup! - (16 kills with bat)
Biggest Prick: Sam - ClutchKill.com - (8 kills with syringegun)
Blood Sucker: {TF2F}SME®BUI©K - (30 kills with blutsauger)
Broke Backburner: {TF2F} FlyingPenguin - (223 kills with backburner)
Can You Dig It?: {TF2F}.TüRb!NE. - (3 kills with shovel)
Doctor's Certificate: Maero - (16 kills with bonesaw)
Drunken Brawler: [???] Deviruchi - (4 kills with bottle)
Epic Defender: {TF2F} Spy - (9 kills with wrench)
Fire Spitter: {TF2F}blistering - (100 kills with flamethrower)
Flare Gunner: {TF2F} FlyingPenguin - (12 kills with flare gun)
Grenade Spammer: GeneralSheep - (47 kills with pipe)
Grey Matter: STar - (168 snipings as sniper)
Hadouken Master: Xandier - (1 kills with pyro taunt)
Hot Potato: {TF2F} BOOSH Rizzilio - (4 kills with rocket deflection)
I <3 Sasha: {TF2F} Bitch Nasty - (181 kills with minigun)
Knife Maniac: {TF2F} Dartagnan - (109 knifings)
Last Resort: [Ba-El] BoC - (26 kills with smg)
Manslayer: [FRGT] Klare - (10 kills with machete)
Master Fister: Maero - (3 kills with fists)
Peashooter Marksman: Corporal Clegg - (48 kills with scout pistol)
Pickle Squad Award: [NH]Pitt - (18 pickles man handled)
Rocket Scientist: [TF2F]Lancer - (217 kills with rocket)
Scatter Shot: Corporal Clegg - (147 kills with scattergun)
Sentrygun Master: Numenor - (142 kills with sentrygun)
Spam Blocker: {TF2F} BOOSH Rizzilio - (1 kills with pipe deflection)
Spy Checker: {TF2F} Fanlaen - (5 kills with pistol)
Sticky Explosion: {TF2F}Album - (105 kills with pipe remote)
Ubersawer: Psycholord - (27 kills with ubersaw)
Stats Refreshed 6/24/2008 5:00:03 AM CST
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