I did my best to accommodate many of the problems in the map such as lighting and trying to fix fps problems. I can still fix things on the map if an issue or something comes up, but for right now, I have revamped the map quite a bit to add some much needed detail and to get the timer working so it's playable on a server.
Thanks you everyone who tested it earlier today which were about 12 of you. I hope the map was decent and if there's something you don't like about it, please post it so I can see if there's anything I can do to make it better. If there are good things in the map, those could be posted too. Whatever you want though. My feelings won't be hurt if you have a couple complaints on the map. I'll just see what I can do to make it better then.
This is version #2 and you can download it from the link below.
http://pyrfect.com/images/ctf_shift/ctf_shift_v2.rar A few things that were changed are listed below. That's not all the changes, but the more important ones to know.
Please leave any comments or suggestions here if you would like.

Thanks for the above people for helping me work out some issues with the map and to make some needed improvements.
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::: Version 2 MAP CHANGES/UPDATES/FIXES :::- Map will now end in a stalemate if time runs out (unless server settings alter it to sudden death).
- Placed small ammo pack in middle underneath archway.
- Changed two ammo packs in the basement from small to medium size.
- Fixed lighting issues to better suit the map and the overall gameplay.
- Made map more visually appealing.
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