pl_waste_b1

Author: Icarus
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Download:
http://www.fpsbanana.com/maps/78364
http://forums.tf2maps.net/downloads.php?do=file&id=959


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pl_waste_b1

#  Jan 28, 2009 at 11:40 AM
Join Date:
Sep 29, 2008
Post Count:
43
 
Icarus 88096
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Specialty: Spy
 
]pl_waste_b1 - Hot Tug-O-War Action!
by Eric "Icarus" Wong
http://www.fpsbanana.com/maps/78364
http://forums.tf2maps.net/downloads.php?do=file&id=959

5CP Tug-o-War Payload
Waste is a new gametype in which the payload can be pushed by either team. It plays similarly to other 5-point Control Point maps, such as Well, except that it places a stronger emphasis on teamwork to push the cart and coordination to flank the enemy. These alternate routes, although longer, usually provide health and ammo pickups not normally present on the main payload track.

Please provide feedback, whether it be bug reports or even small requests.

Objective:
Escort the payload to the enemy base. Stand near the payload to make it move.

Other Notes:
Both teams can push the cart. The payload moves faster as more teammates stand near it.


Changes for Beta 1:
-Publicly released beta 1 for fine tuning


INSTALLATION:
Unpack the contents of the .rar into your \tf\ directory. Keeping the folder system intact for both clients and servers will assure that the quick list thumbnail will be successfully uploaded to clients.

FILES:
pl_waste_b1.bsp
pl_waste_b1.res
menu_photos_pl_waste_b1.vtf
menu_photos_pl_waste_b1.vmt
menu_photos_pl_waste_b1.vtf
menu_photos_pl_waste_b1.vmt
readme_waste_b1.txt

Special Thanks:
www.tf2maps.net -- for all their support and feedback
GrimGriz -- for allowing me to use his server to test Waste
Z33W13R -- For making the grey skinned bomb cart
#  Jan 28, 2009 at 11:47 AM
Join Date:
Nov 23, 2007
Post Count:
1484
 
Steam ID: Ginger the Failure
 
Sounds like a cool version of payload!  I'd love to try it, but I can't (waiting on a Vista install disc).  But best of luck with the map!
#  Jan 29, 2009 at 6:08 PM
Join Date:
Jan 11, 2009
Post Count:
115
 
ABBAttoir 89131
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Specialty: Medic
 
I've tried it and liked it

Seal of approval!
#  Jan 29, 2009 at 6:12 PM
Join Date:
Jun 14, 2008
Post Count:
3164
 
Specialty: Scout
Steam ID: JustAConspiracy
Clan: {EquipoFortalezaDosCargo}
SquigMember
 
Looks good.

Qusetion though: because both teams can push does that mean that it'll be at a standstill if people from both teams are near it? or is it the team with the most players near it pushes it?
#  Jan 29, 2009 at 10:08 PM
Join Date:
Jan 11, 2009
Post Count:
115
 
ABBAttoir 89131
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Specialty: Medic
 
It stalls if both players are on the cart. So you have to clear it off before you can push

Also, the cart speed is faster than standard payload maps, so if you wipe the other team out you can cover some ground
#  Jan 29, 2009 at 10:14 PM
Join Date:
Oct 27, 2007
Post Count:
3081
 
NULLNAME 79381
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Steam ID: NULLNAME
Clan: {TF2F}
King LagSquigMember
 
Wow, looks great.
We should maptest this.
Talk to Big Lou if you're interested.
#  Jan 29, 2009 at 11:18 PM
Join Date:
Sep 29, 2008
Post Count:
43
 
Icarus 88096
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Specialty: Spy
 
oh, you shouldn't do this for me, you should do it if you like the map
#  Jan 30, 2009 at 12:01 AM
Join Date:
Jan 10, 2008
Post Count:
81
 
MaDTaV 82023
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Does the cart turn around so that the bomb is always facing forward or does one team have to push it backwards? Like if the bomb starts on the middle point facing the BLU base then when the BLU team touches it will it face the RED base or just run backwards? Just wondering. Not that it really impacts my opinion of the map.
Also, have you added an explosion for when the bomb reaches the enemy's base? I love those explosions.
#  Jan 30, 2009 at 12:23 AM
Join Date:
Oct 12, 2007
Post Count:
3669
 
kankle king 78269
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Steam ID: b_myne
Clan: {TF2F}
Admin ServersSquigMember
 
This map looks amazing, I can't wait to play it tomorrow night.
#  Jan 30, 2009 at 3:03 AM
Join Date:
Nov 08, 2007
Post Count:
950
 
Fortunate 80036
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Clan: your aunty? also a bitch.
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Quote:
Originally Posted by kankle king
This map looks amazing, I can't wait to play it tomorrow night.
i hope it plays well.. could become a regular if a lot of ppl like it.
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Copyright 2007-2008 All Rights Reserved

Team Fortress 2


2 Guys 1 Kill: {TF2F} FlyingPenguin - (102 kill assists)
Captures Blocked: Nimbli Bimbli - (26 captures blocked)
Dominator: {TF2F} Bitch Nasty - (25 dominations)
Flags Captured: Corporal Clegg - (11 flags captured)
Flags Defended: MechaEdd - (12 flags defended)
Physician Assisted Homicide: {TF2F}SME®BUI©K - (271 medic kill assists)
Points Captured: {TF2F}SME®BUI©K - (30 points captured)
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Spy Power: Chro - (19 objects killed as spy)
Ubercharger: {TF2F}SME®BUI©K - (89 ubercharges)
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