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    <title>Waste (CP) FINAL</title>
    <description>[u]&lt;b&gt;Waste (CP)&lt;/b&gt;[/u] (Build 1.1) &lt;b&gt;IMPORTANT: cp_waste.bsp is an update for cp_waste_final.bsp. Please update accordingly.&lt;/b&gt;&lt;br&gt;by Eric "Icarus" Wong&lt;br&gt;Email: &lt;a href="mailto:ericgfwong@hotmail.com"&gt;ericgfwong@hotmail.com&lt;/a&gt;&lt;br&gt;&lt;a class="bbcode-link" href="" target="_blank" title=""&gt;Download from FPSBanana&lt;/a&gt;&lt;br&gt;&lt;a class="bbcode-link" href="http://forums.tf2maps.net/downloads.php?do=file&amp;amp;id=2073" target="_blank" title="http://forums.tf2maps.net/downloads.php?do=file&amp;amp;id=2073"&gt;Download from TF2Maps&lt;/a&gt;&lt;br&gt;&lt;br&gt;&lt;i&gt;Control Points&lt;/i&gt;&lt;br&gt;Waste (PL) has been extensively reworked and customized for 5-CP push play. Waste places an emphasis on occupying the upper levels first in order to maintain control over the various control points.&lt;br&gt;&lt;a class="bbcode-link" href="http://www.youtube.com/watch?v=JwOQxunLfew" target="_blank" title="http://www.youtube.com/watch?v=JwOQxunLfew"&gt;Watch the intro movie!&lt;/a&gt;&lt;br&gt;&lt;br&gt;&lt;b&gt;&lt;br&gt;Objective:&lt;br&gt;To win each team must own all five Control Points.&lt;br&gt;&lt;br&gt;Other Notes:&lt;br&gt;Control Points cannot be captured while they are locked.&lt;/b&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;INSTALLATION:&lt;br&gt;Unpack the contents of the .rar into your tf directory. Keeping the folder system intact will allow you to see the intro movie and thumbnail in the Map List.&lt;br&gt;&lt;br&gt;FILES:&lt;br&gt;cp_waste.bsp&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; ;The map itself&lt;br&gt;cp_waste.bik&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; ;Intro movie file&lt;br&gt;cp_waste.res&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; ;Intro movie captions&lt;br&gt;menu_thumb_cp_waste.vtf&amp;nbsp;&amp;nbsp;&amp;nbsp; ;Map list image&lt;br&gt;menu_thumb_cp_waste.vmt&amp;nbsp;&amp;nbsp;&amp;nbsp; ;Map list thumbnail&lt;br&gt;readme_cp_waste.txt&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; ;Important information&lt;br&gt;&lt;br&gt;CHANGELOG:&lt;br&gt;cp_waste.bsp&lt;br&gt;- Improved symmetry between sides&lt;br&gt;- Modified final CPs to make it easier to defend&lt;br&gt;- Extended capture time on final CPs&lt;br&gt;- Increased spawn times for 2nd forward spawn&lt;br&gt;- Added a barrier at the main entrances to bases for a less perilous push towards the center CP&lt;br&gt;- Improved visuals&lt;br&gt;- Improved optimization in the indoor areas&lt;br&gt;&lt;br&gt;Special Thanks:&lt;br&gt;A Boojum Snark&amp;nbsp; -- Entity guru/actor&lt;br&gt;Kronixx&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; -- Actor&lt;br&gt;Nem0&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; -- Actor&lt;br&gt;MungoKing&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; -- Actor&lt;br&gt;[AoC] Clan&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; -- 6v6 Testing&lt;br&gt;&lt;a class="bbcode-link" href="http://www.tf2maps.net" target="_blank" title="tf2maps.net"&gt;tf2maps.net&lt;/a&gt; -- for all their support and gameday servers&lt;br&gt;Clan Woof&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; -- for being awesome&lt;br&gt;Team Fortress 2 Fort -- 6v6 Testing&lt;br&gt;Sawks -- 6v6 Testing</description>
    <link>http://www.teamfortress2fort.com/forums/t/WasteCPFINAL-21712.aspx</link>
    <pubDate>Mon, 26 Oct 2009 02:52:00 GMT</pubDate>
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    <item>
      <title>[u]Waste (CP)[/u] (Build 1.1) IMPORTANT: cp_waste.bsp...</title>
      <description>[u]Waste (CP)[/u] (Build 1.1) IMPORTANT: cp_waste.bsp is an update for cp_waste_final.bsp. Please update...</description>
      <link>http://www.teamfortress2fort.com/forums/t/WasteCPFINAL-21712.aspx?p=1#307886</link>
      <author>Icarus</author>
      <pubDate>Wed, 29 Apr 2009 00:38:00 GMT</pubDate>
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      <title>Nice job man, glad you added an introThis could even...</title>
      <description>Nice job man, glad you added an introThis could even become an official customEDIT: The FPSbanana link...</description>
      <link>http://www.teamfortress2fort.com/forums/t/WasteCPFINAL-21712.aspx?p=1#307926</link>
      <author>WarningSDE</author>
      <pubDate>Wed, 29 Apr 2009 06:36:00 GMT</pubDate>
    </item>
    <item>
      <title>Quote:Originally Posted by WarningSDEEDIT: The FPSbanana...</title>
      <description>Quote:Originally Posted by WarningSDEEDIT: The FPSbanana link doesn't work for meFPSB uploads are currently...</description>
      <link>http://www.teamfortress2fort.com/forums/t/WasteCPFINAL-21712.aspx?p=1#307968</link>
      <author>Icarus</author>
      <pubDate>Wed, 29 Apr 2009 11:19:00 GMT</pubDate>
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    <item>
      <title>I'm more than willing to further update it in order...</title>
      <description>I'm more than willing to further update it in order to see the map reach league play, if needed.   
If...</description>
      <link>http://www.teamfortress2fort.com/forums/t/WasteCPFINAL-21712.aspx?p=1#341674</link>
      <author>Icarus</author>
      <pubDate>Mon, 27 Jul 2009 01:13:00 GMT</pubDate>
    </item>
    <item>
      <title>Quote:Originally Posted by xxsmashslayerxx&amp;nbsp;its...</title>
      <description>Quote:Originally Posted by xxsmashslayerxx&amp;nbsp;its one of the best custom maps out there.</description>
      <link>http://www.teamfortress2fort.com/forums/t/WasteCPFINAL-21712.aspx?p=1#341692</link>
      <author>SgtSocks</author>
      <pubDate>Mon, 27 Jul 2009 01:55:00 GMT</pubDate>
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    <item>
      <title>Your map is just fine imo. TWL is using it this season...</title>
      <description>Your map is just fine imo. TWL is using it this season hopefully the other leagues smarten up too because...</description>
      <link>http://www.teamfortress2fort.com/forums/t/WasteCPFINAL-21712.aspx?p=1#341691</link>
      <author>xxsmashslayerxx</author>
      <pubDate>Mon, 27 Jul 2009 01:55:00 GMT</pubDate>
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    <item>
      <title>yeah, i don't gte why this map hasn't caught on yet,...</title>
      <description>yeah, i don't gte why this map hasn't caught on yet, i personally like it better than yukon. :/</description>
      <link>http://www.teamfortress2fort.com/forums/t/WasteCPFINAL-21712.aspx?p=1#342016</link>
      <author>M_24</author>
      <pubDate>Mon, 27 Jul 2009 23:19:00 GMT</pubDate>
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    <item>
      <title>It's been made clear to me that the main grievance...</title>
      <description>It's been made clear to me that the main grievance about Waste was how easy CP1 is to capture.   
So...</description>
      <link>http://www.teamfortress2fort.com/forums/t/WasteCPFINAL-21712.aspx?p=1#342052</link>
      <author>Icarus</author>
      <pubDate>Tue, 28 Jul 2009 02:39:00 GMT</pubDate>
    </item>
    <item>
      <title>Updated to Build 1.1http://forums.tf2maps.net/downloads.php?do=file&amp;amp;id=2073This...</title>
      <description>Updated to Build 1.1http://forums.tf2maps.net/downloads.php?do=file&amp;amp;id=2073This is my update to cp_waste_final.bsp....</description>
      <link>http://www.teamfortress2fort.com/forums/t/WasteCPFINAL-21712.aspx?p=1#343021</link>
      <author>Icarus</author>
      <pubDate>Sat, 01 Aug 2009 02:08:00 GMT</pubDate>
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      <title>Sweet, the new path to head out into the courtyard...</title>
      <description>Sweet, the new path to head out into the courtyard is nice, and mid is now perfectly symmetrical. I also...</description>
      <link>http://www.teamfortress2fort.com/forums/t/WasteCPFINAL-21712.aspx?p=1#343023</link>
      <author>WarningSDE</author>
      <pubDate>Sat, 01 Aug 2009 02:34:00 GMT</pubDate>
    </item>
    <item>
      <title>[u]Waste (CP)[/u] (Build 2.0)by Eric "Icarus" WongEmail:...</title>
      <description>[u]Waste (CP)[/u] (Build 2.0)by Eric "Icarus" WongEmail: ericgfwong@hotmail.comDownload from FPSBananaDownload...</description>
      <link>http://www.teamfortress2fort.com/forums/t/WasteCPFINAL-21712.aspx?p=2#366552</link>
      <author>Icarus</author>
      <pubDate>Mon, 26 Oct 2009 02:52:00 GMT</pubDate>
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