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    <title>DiZaRkYs Script Compilation and Autoexec Guide</title>
    <description>&lt;font id=tmpPasteIE&gt;
&lt;p&gt;&lt;b&gt;&lt;span style="FONT-SIZE: 18pt; COLOR: white; FONT-FAMILY: Verdana"&gt;DiZaRkY's Script Compilation and Autoexec Guide&lt;/span&gt;&lt;/b&gt;&lt;span style="COLOR: white; FONT-FAMILY: Verdana"&gt; &lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span style="FONT-SIZE: 10pt; COLOR: white; FONT-FAMILY: Verdana"&gt;In this post I'm going to add a compilation of scripts I've found from around the interweb and the steam forums. I'll try and give credit where credit's due, but if I fail, and you notice it, please tell me so I can correct it. Let me preface this by saying some of these scripts take the skill out of the game, and really should only be used for educational purposes. Don't download or script skill, learn it! That is a much more rewarding way to play. &lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span style="FONT-SIZE: 10pt; COLOR: white; FONT-FAMILY: Verdana"&gt;Well, with that out of the way here we go! &lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;&lt;span style="FONT-SIZE: 13.5pt; COLOR: white; FONT-FAMILY: Verdana"&gt;Know your config route!&lt;/span&gt;&lt;/b&gt;&lt;span style="COLOR: white; FONT-FAMILY: Verdana"&gt; &lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span style="FONT-SIZE: 10pt; COLOR: white; FONT-FAMILY: Verdana"&gt;First some basics that I want to mention. This guide utilizes your autoexec cfg. Know where this is so you can edit it, and also note that all other cfg's will go in here. You can typically find this in X:\steamapps\(your username)\team fortress 2\tf\cfg (All cfg's go in this folder) &lt;/span&gt;&lt;/p&gt;
&lt;ul type=disc&gt;
&lt;li style="COLOR: white"&gt;&lt;span style="FONT-SIZE: 10pt; FONT-FAMILY: Verdana"&gt;The "X" stands for whatever drive you have steam installed to, typically C.&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;
&lt;ul type=disc&gt;
&lt;li style="COLOR: white"&gt;&lt;span style="FONT-SIZE: 10pt; FONT-FAMILY: Verdana"&gt;You may need to make the autoexec.cfg if it's not there. To do this, make a new txt document with notepad, click save-as, in the drop down box where "text documents" is, click all files, enter autoexec.cfg as the save name, and save. It'll make a new document called autoexec for you that has a cfg extension.&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;
&lt;ul type=disc&gt;
&lt;li style="COLOR: white"&gt;&lt;span style="FONT-SIZE: 10pt; FONT-FAMILY: Verdana"&gt;With the exception of the autoexec, you can rename any cfg's you have to make. Just make sure to update your script. Also, you can bind these to whatever key you please. &lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;
&lt;p&gt;&lt;span style="FONT-SIZE: 10pt; COLOR: white; FONT-FAMILY: Verdana"&gt;Ok, now for the fun stuff! &lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;&lt;span style="FONT-SIZE: 13.5pt; COLOR: white; FONT-FAMILY: Verdana"&gt;Setting up cfg's to execute with your selected class.&lt;/span&gt;&lt;/b&gt;&lt;b&gt; &lt;/b&gt;&lt;/p&gt;
&lt;p&gt;&lt;span style="FONT-SIZE: 10pt; COLOR: white; FONT-FAMILY: Verdana"&gt;Remember how in TFC you could use the setinfo "ec" "1" command to auto execute class scripts? Well you can't here. So forget about it. Instead, add this to the autoexec.cfg. (Credit: &lt;i&gt;&lt;span style="FONT-FAMILY: Verdana"&gt;Patty&lt;/span&gt;&lt;/i&gt;) &lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span style="FONT-SIZE: 10pt; COLOR: white; FONT-FAMILY: Verdana"&gt;//CLASS ALIASES &lt;br&gt;Alias scoutcfg "exec scout.cfg" &lt;br&gt;Alias snipercfg "exec sniper.cfg" &lt;br&gt;Alias soldiercfg "exec soldier.cfg" &lt;br&gt;Alias demomancfg "exec demoman.cfg" &lt;br&gt;Alias mediccfg "exec medic.cfg" &lt;br&gt;Alias hwguycfg "exec hwguy.cfg" &lt;br&gt;Alias pyrocfg "exec pyro.cfg" &lt;br&gt;Alias spycfg "exec spy.cfg" &lt;br&gt;Alias engineercfg "exec engineer.cfg" &lt;br&gt;&lt;br&gt;//CLASS BINDINGS &lt;br&gt;BIND "KP_END" "scoutcfg" &lt;br&gt;BIND "KP_DOWNARROW" "snipercfg" &lt;br&gt;BIND "KP_PGDN" "soldiercfg" &lt;br&gt;BIND "KP_LEFTARROW" "demomancfg" &lt;br&gt;BIND "KP_5" "mediccfg" &lt;br&gt;BIND "KP_RIGHTARROW" "hwguycfg" &lt;br&gt;BIND "KP_HOME" "pyrocfg" &lt;br&gt;BIND "KP_UPARROW" "spycfg" &lt;br&gt;BIND "KP_PGUP" "engineercfg" &lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span style="FONT-SIZE: 10pt; COLOR: white; FONT-FAMILY: Verdana"&gt;This will make it so that every time you press the corresponding button, it will load that config for the class, which will set up your keys and activate your scripts. That does mean you'll have to make the configs stated above, but that shouldn't be an issue now. &lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;&lt;span style="F</description>
    <link>http://www.teamfortress2fort.com/forums/t/DiZaRkYsScriptCompilationandAutoexecGuide-2674.aspx</link>
    <pubDate>Wed, 23 Sep 2009 23:38:00 GMT</pubDate>
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    <item>
      <title>
DiZaRkY's Script Compilation and Autoexec Guide 
In...</title>
      <description>
DiZaRkY's Script Compilation and Autoexec Guide 
In this post I'm going to add a compilation of scripts...</description>
      <link>http://www.teamfortress2fort.com/forums/t/DiZaRkYsScriptCompilationandAutoexecGuide-2674.aspx?p=1#4428</link>
      <author>DiZaRkY</author>
      <pubDate>Wed, 26 Sep 2007 20:07:00 GMT</pubDate>
    </item>
    <item>
      <title>O_O great job!</title>
      <description>O_O great job!</description>
      <link>http://www.teamfortress2fort.com/forums/t/DiZaRkYsScriptCompilationandAutoexecGuide-2674.aspx?p=1#4576</link>
      <author>Hellblazer</author>
      <pubDate>Thu, 27 Sep 2007 06:31:00 GMT</pubDate>
    </item>
    <item>
      <title>nice! I made scripts for TFC and HL in general way...</title>
      <description>nice! I made scripts for TFC and HL in general way back in the day. </description>
      <link>http://www.teamfortress2fort.com/forums/t/DiZaRkYsScriptCompilationandAutoexecGuide-2674.aspx?p=1#4887</link>
      <author>COLDshiver</author>
      <pubDate>Thu, 27 Sep 2007 16:27:00 GMT</pubDate>
    </item>
    <item>
      <title>Yepyep, good stuff. Any insight on the console commands...</title>
      <description>Yepyep, good stuff. Any insight on the console commands for the graphics settings? I'd love to be able...</description>
      <link>http://www.teamfortress2fort.com/forums/t/DiZaRkYsScriptCompilationandAutoexecGuide-2674.aspx?p=1#4890</link>
      <author>xylotism</author>
      <pubDate>Thu, 27 Sep 2007 16:30:00 GMT</pubDate>
    </item>
    <item>
      <title>Also, the script for switching between primary and...</title>
      <description>Also, the script for switching between primary and secondary doesn't really apply to a Spy... I think...</description>
      <link>http://www.teamfortress2fort.com/forums/t/DiZaRkYsScriptCompilationandAutoexecGuide-2674.aspx?p=1#4894</link>
      <author>xylotism</author>
      <pubDate>Thu, 27 Sep 2007 16:32:00 GMT</pubDate>
    </item>
    <item>
      <title>awesome, so did i. auto-reload by movement and toggle...</title>
      <description>awesome, so did i. auto-reload by movement and toggle weapons were my favorite. you should get back into...</description>
      <link>http://www.teamfortress2fort.com/forums/t/DiZaRkYsScriptCompilationandAutoexecGuide-2674.aspx?p=1#4893</link>
      <author>DiZaRkY</author>
      <pubDate>Thu, 27 Sep 2007 16:32:00 GMT</pubDate>
    </item>
    <item>
      <title>Xylotism - is your config set to read only? because...</title>
      <description>Xylotism - is your config set to read only? because it should save. and the only graphic setting i can...</description>
      <link>http://www.teamfortress2fort.com/forums/t/DiZaRkYsScriptCompilationandAutoexecGuide-2674.aspx?p=1#4901</link>
      <author>DiZaRkY</author>
      <pubDate>Thu, 27 Sep 2007 16:37:00 GMT</pubDate>
    </item>
    <item>
      <title>Hm...I didn't check that, actually. It might very well...</title>
      <description>Hm...I didn't check that, actually. It might very well be read only.The other suggestions I already use...</description>
      <link>http://www.teamfortress2fort.com/forums/t/DiZaRkYsScriptCompilationandAutoexecGuide-2674.aspx?p=1#4907</link>
      <author>xylotism</author>
      <pubDate>Thu, 27 Sep 2007 16:43:00 GMT</pubDate>
    </item>
    <item>
      <title>Ya, i''m actually using the medic and engy sripts</title>
      <description>Ya, i''m actually using the medic and engy sripts</description>
      <link>http://www.teamfortress2fort.com/forums/t/DiZaRkYsScriptCompilationandAutoexecGuide-2674.aspx?p=1#4910</link>
      <author>COLDshiver</author>
      <pubDate>Thu, 27 Sep 2007 16:47:00 GMT</pubDate>
    </item>
    <item>
      <title>Very nice DiZ, thanks for the share, I can't wait to...</title>
      <description>Very nice DiZ, thanks for the share, I can't wait to try some of those.</description>
      <link>http://www.teamfortress2fort.com/forums/t/DiZaRkYsScriptCompilationandAutoexecGuide-2674.aspx?p=1#5836</link>
      <author>Voss</author>
      <pubDate>Sun, 30 Sep 2007 00:45:00 GMT</pubDate>
    </item>
    <item>
      <title>I've never used scripts before, so i'm curious as to...</title>
      <description>I've never used scripts before, so i'm curious as to what do they do. It's basically key-binding isn't...</description>
      <link>http://www.teamfortress2fort.com/forums/t/DiZaRkYsScriptCompilationandAutoexecGuide-2674.aspx?p=2#5843</link>
      <author>Lord Destructo</author>
      <pubDate>Sun, 30 Sep 2007 01:15:00 GMT</pubDate>
    </item>
    <item>
      <title>
      No, its not cheating, people been using scripts...</title>
      <description>
      No, its not cheating, people been using scripts on half life for almost 10 years now.Why should...</description>
      <link>http://www.teamfortress2fort.com/forums/t/DiZaRkYsScriptCompilationandAutoexecGuide-2674.aspx?p=2#6010</link>
      <author>ke422azn</author>
      <pubDate>Sun, 30 Sep 2007 11:10:00 GMT</pubDate>
    </item>
    <item>
      <title>i've always been a fan of auto-reload myself. and there...</title>
      <description>i've always been a fan of auto-reload myself. and there are a lot of people who are use to toggled crouch...</description>
      <link>http://www.teamfortress2fort.com/forums/t/DiZaRkYsScriptCompilationandAutoexecGuide-2674.aspx?p=2#6017</link>
      <author>DiZaRkY</author>
      <pubDate>Sun, 30 Sep 2007 11:15:00 GMT</pubDate>
    </item>
    <item>
      <title>For some reason I am unable to get the scripts to run,...</title>
      <description>For some reason I am unable to get the scripts to run, is there something special you have to do to actually...</description>
      <link>http://www.teamfortress2fort.com/forums/t/DiZaRkYsScriptCompilationandAutoexecGuide-2674.aspx?p=2#6346</link>
      <author>Stryder</author>
      <pubDate>Mon, 01 Oct 2007 10:18:00 GMT</pubDate>
    </item>
    <item>
      <title>I like to use AutoHotKey for all my scripts so I made...</title>
      <description>I like to use AutoHotKey for all my scripts so I made this. The nice thing is that you can make scripts...</description>
      <link>http://www.teamfortress2fort.com/forums/t/DiZaRkYsScriptCompilationandAutoexecGuide-2674.aspx?p=2#6392</link>
      <author>Chingzilla</author>
      <pubDate>Mon, 01 Oct 2007 12:18:00 GMT</pubDate>
    </item>
    <item>
      <title>Styder: post here what you have in your autoexec.cfg...</title>
      <description>Styder: post here what you have in your autoexec.cfg and any class configs you may have, but please differentiate...</description>
      <link>http://www.teamfortress2fort.com/forums/t/DiZaRkYsScriptCompilationandAutoexecGuide-2674.aspx?p=2#6397</link>
      <author>DiZaRkY</author>
      <pubDate>Mon, 01 Oct 2007 12:24:00 GMT</pubDate>
    </item>
    <item>
      <title>At work right now but in my auto exec I have
//CLASS...</title>
      <description>At work right now but in my auto exec I have
//CLASS ALIASES Alias scoutcfg "exec scout.cfg" Alias snipercfg...</description>
      <link>http://www.teamfortress2fort.com/forums/t/DiZaRkYsScriptCompilationandAutoexecGuide-2674.aspx?p=2#6401</link>
      <author>Stryder</author>
      <pubDate>Mon, 01 Oct 2007 12:27:00 GMT</pubDate>
    </item>
    <item>
      <title>Where did my reply go?Anyway, great thread. I want...</title>
      <description>Where did my reply go?Anyway, great thread. I want to keep Mouse1 as my primary attack for all classes,...</description>
      <link>http://www.teamfortress2fort.com/forums/t/DiZaRkYsScriptCompilationandAutoexecGuide-2674.aspx?p=2#7705</link>
      <author>joeblow</author>
      <pubDate>Fri, 05 Oct 2007 13:44:00 GMT</pubDate>
    </item>
    <item>
      <title>do you mean something like an echo? where it'll say...</title>
      <description>do you mean something like an echo? where it'll say up top anything you want it to? sort of like feedback?...</description>
      <link>http://www.teamfortress2fort.com/forums/t/DiZaRkYsScriptCompilationandAutoexecGuide-2674.aspx?p=2#7849</link>
      <author>DiZaRkY</author>
      <pubDate>Sat, 06 Oct 2007 10:26:00 GMT</pubDate>
    </item>
    <item>
      <title>Yeah, just any time I press the number pad '0' key,...</title>
      <description>Yeah, just any time I press the number pad '0' key, it should announce with text that I have red or blue...</description>
      <link>http://www.teamfortress2fort.com/forums/t/DiZaRkYsScriptCompilationandAutoexecGuide-2674.aspx?p=2#7952</link>
      <author>joeblow</author>
      <pubDate>Sat, 06 Oct 2007 19:48:00 GMT</pubDate>
    </item>
    <item>
      <title>Quote:Originally Posted by joeblowYeah,
just any time...</title>
      <description>Quote:Originally Posted by joeblowYeah,
just any time I press the number pad '0' key, it should announce...</description>
      <link>http://www.teamfortress2fort.com/forums/t/DiZaRkYsScriptCompilationandAutoexecGuide-2674.aspx?p=2#7960</link>
      <author>xylotism</author>
      <pubDate>Sat, 06 Oct 2007 20:46:00 GMT</pubDate>
    </item>
    <item>
      <title>is there any sort of script to set a key to a speech...</title>
      <description>is there any sort of script to set a key to a speech command such as "e" for "MEDIC" Thanks in advance</description>
      <link>http://www.teamfortress2fort.com/forums/t/DiZaRkYsScriptCompilationandAutoexecGuide-2674.aspx?p=3#8268</link>
      <author>RoninRamzi</author>
      <pubDate>Sun, 07 Oct 2007 18:15:00 GMT</pubDate>
    </item>
    <item>
      <title>that's not a script but a simple bind. you'll find...</title>
      <description>that's not a script but a simple bind. you'll find what you need here.</description>
      <link>http://www.teamfortress2fort.com/forums/t/DiZaRkYsScriptCompilationandAutoexecGuide-2674.aspx?p=3#8269</link>
      <author>DiZaRkY</author>
      <pubDate>Sun, 07 Oct 2007 18:18:00 GMT</pubDate>
    </item>
    <item>
      <title>Thanks for that I found itVOICEMENUSyntax: voicemenu...</title>
      <description>Thanks for that I found itVOICEMENUSyntax: voicemenu &amp;lt;menu_number&amp;gt; &amp;lt;phrase_number&amp;gt;Description:...</description>
      <link>http://www.teamfortress2fort.com/forums/t/DiZaRkYsScriptCompilationandAutoexecGuide-2674.aspx?p=3#8270</link>
      <author>RoninRamzi</author>
      <pubDate>Sun, 07 Oct 2007 18:48:00 GMT</pubDate>
    </item>
    <item>
      <title>nm worked it out, thanks anyway</title>
      <description>nm worked it out, thanks anyway</description>
      <link>http://www.teamfortress2fort.com/forums/t/DiZaRkYsScriptCompilationandAutoexecGuide-2674.aspx?p=3#8271</link>
      <author>RoninRamzi</author>
      <pubDate>Sun, 07 Oct 2007 18:59:00 GMT</pubDate>
    </item>
    <item>
      <title>it would be:bind "x" "voicemenu 0 0"bind "y" "voicemenu...</title>
      <description>it would be:bind "x" "voicemenu 0 0"bind "y" "voicemenu 1 0"bind "z" "voicemenu 2 0"x can be replaced...</description>
      <link>http://www.teamfortress2fort.com/forums/t/DiZaRkYsScriptCompilationandAutoexecGuide-2674.aspx?p=3#8272</link>
      <author>DiZaRkY</author>
      <pubDate>Sun, 07 Oct 2007 19:01:00 GMT</pubDate>
    </item>
    <item>
      <title>I changed/added to/tweaked the class config script....</title>
      <description>I changed/added to/tweaked the class config script. Just in case anyone finds it more helpful to have...</description>
      <link>http://www.teamfortress2fort.com/forums/t/DiZaRkYsScriptCompilationandAutoexecGuide-2674.aspx?p=3#8448</link>
      <author>Shifty54</author>
      <pubDate>Mon, 08 Oct 2007 08:25:00 GMT</pubDate>
    </item>
    <item>
      <title>Engineer scripts are very helpful. You can exploit...</title>
      <description>Engineer scripts are very helpful. You can exploit the auto duck script though...gattle the button while...</description>
      <link>http://www.teamfortress2fort.com/forums/t/DiZaRkYsScriptCompilationandAutoexecGuide-2674.aspx?p=3#8562</link>
      <author>L A Z E R</author>
      <pubDate>Mon, 08 Oct 2007 13:57:00 GMT</pubDate>
    </item>
    <item>
      <title>is there anyway to make a spy script that disguises...</title>
      <description>is there anyway to make a spy script that disguises between 4 classes (medic, engineer, sniper, pyro)...</description>
      <link>http://www.teamfortress2fort.com/forums/t/DiZaRkYsScriptCompilationandAutoexecGuide-2674.aspx?p=3#13250</link>
      <author>space cowboy</author>
      <pubDate>Sun, 21 Oct 2007 06:17:00 GMT</pubDate>
    </item>
    <item>
      <title>how would I simply bind the keys to use my num-pad...</title>
      <description>how would I simply bind the keys to use my num-pad (1-9) to desguise while I'm a spy? Thanks! :D</description>
      <link>http://www.teamfortress2fort.com/forums/t/DiZaRkYsScriptCompilationandAutoexecGuide-2674.aspx?p=3#13971</link>
      <author>FLank_Sinatra</author>
      <pubDate>Mon, 22 Oct 2007 23:33:00 GMT</pubDate>
    </item>
    <item>
      <title>you just use the spy disguise script on the first page,...</title>
      <description>you just use the spy disguise script on the first page, but change the keeps to the numberpad keys which...</description>
      <link>http://www.teamfortress2fort.com/forums/t/DiZaRkYsScriptCompilationandAutoexecGuide-2674.aspx?p=3#14195</link>
      <author>space cowboy</author>
      <pubDate>Tue, 23 Oct 2007 12:13:00 GMT</pubDate>
    </item>
    <item>
      <title>0 is kp_ins</title>
      <description>0 is kp_ins</description>
      <link>http://www.teamfortress2fort.com/forums/t/DiZaRkYsScriptCompilationandAutoexecGuide-2674.aspx?p=3#14203</link>
      <author>DiZaRkY</author>
      <pubDate>Tue, 23 Oct 2007 12:43:00 GMT</pubDate>
    </item>
    <item>
      <title>Quote:
Originally Posted by space cowboyyou just use...</title>
      <description>Quote:
Originally Posted by space cowboyyou just use the spy disguise script on the first page, but...</description>
      <link>http://www.teamfortress2fort.com/forums/t/DiZaRkYsScriptCompilationandAutoexecGuide-2674.aspx?p=4#14285</link>
      <author>FLank_Sinatra</author>
      <pubDate>Tue, 23 Oct 2007 16:53:00 GMT</pubDate>
    </item>
    <item>
      <title>Thanks for the original post.&amp;nbsp; One question though...</title>
      <description>Thanks for the original post.&amp;nbsp; One question though regarding the rocket jump.Back on the old old...</description>
      <link>http://www.teamfortress2fort.com/forums/t/DiZaRkYsScriptCompilationandAutoexecGuide-2674.aspx?p=4#14518</link>
      <author>OldTyme</author>
      <pubDate>Wed, 24 Oct 2007 05:53:00 GMT</pubDate>
    </item>
    <item>
      <title>Is there a command to deactivate a .cfg file? I am...</title>
      <description>Is there a command to deactivate a .cfg file? I am wanting to bind a button a button to cancel all scripts...</description>
      <link>http://www.teamfortress2fort.com/forums/t/DiZaRkYsScriptCompilationandAutoexecGuide-2674.aspx?p=4#16207</link>
      <author>randomcraziness</author>
      <pubDate>Sun, 28 Oct 2007 06:48:00 GMT</pubDate>
    </item>
    <item>
      <title>you'll have to set up a default cfg as described in...</title>
      <description>you'll have to set up a default cfg as described in my post. there is no button that will revert back...</description>
      <link>http://www.teamfortress2fort.com/forums/t/DiZaRkYsScriptCompilationandAutoexecGuide-2674.aspx?p=4#16209</link>
      <author>DiZaRkY</author>
      <pubDate>Sun, 28 Oct 2007 06:54:00 GMT</pubDate>
    </item>
    <item>
      <title>This might be a dumb question, but wtf I will ask anyway......</title>
      <description>This might be a dumb question, but wtf I will ask anyway... is there a simple bind so that I could designate...</description>
      <link>http://www.teamfortress2fort.com/forums/t/DiZaRkYsScriptCompilationandAutoexecGuide-2674.aspx?p=4#17518</link>
      <author>Jacen</author>
      <pubDate>Wed, 31 Oct 2007 12:36:00 GMT</pubDate>
    </item>
    <item>
      <title>Thanks for the reply Diz. After practicing some I am...</title>
      <description>Thanks for the reply Diz. After practicing some I am getting better : )</description>
      <link>http://www.teamfortress2fort.com/forums/t/DiZaRkYsScriptCompilationandAutoexecGuide-2674.aspx?p=4#17759</link>
      <author>OldTyme</author>
      <pubDate>Thu, 01 Nov 2007 04:56:00 GMT</pubDate>
    </item>
    <item>
      <title>sorry for being a total noob but i have a couple of...</title>
      <description>sorry for being a total noob but i have a couple of questions.do you make a new notepad document for...</description>
      <link>http://www.teamfortress2fort.com/forums/t/DiZaRkYsScriptCompilationandAutoexecGuide-2674.aspx?p=4#17829</link>
      <author>Laroops</author>
      <pubDate>Thu, 01 Nov 2007 09:15:00 GMT</pubDate>
    </item>
    <item>
      <title>Laroops - yes. Also you'll need an autoexec.cfg with...</title>
      <description>Laroops - yes. Also you'll need an autoexec.cfg with the following://Class Config switcher.&amp;nbsp; alias...</description>
      <link>http://www.teamfortress2fort.com/forums/t/DiZaRkYsScriptCompilationandAutoexecGuide-2674.aspx?p=4#18271</link>
      <author>Cyn</author>
      <pubDate>Fri, 02 Nov 2007 17:08:00 GMT</pubDate>
    </item>
    <item>
      <title>Great, thanks.</title>
      <description>Great, thanks.</description>
      <link>http://www.teamfortress2fort.com/forums/t/DiZaRkYsScriptCompilationandAutoexecGuide-2674.aspx?p=4#18413</link>
      <author>Laroops</author>
      <pubDate>Sat, 03 Nov 2007 06:24:00 GMT</pubDate>
    </item>
    <item>
      <title>Hey dizarky add my script :)http://www.teamfortress2fort.com/forums/t/EnhancingAntiSpyCommunication-4408.aspx</title>
      <description>Hey dizarky add my script :)http://www.teamfortress2fort.com/forums/t/EnhancingAntiSpyCommunication-4408.aspx</description>
      <link>http://www.teamfortress2fort.com/forums/t/DiZaRkYsScriptCompilationandAutoexecGuide-2674.aspx?p=4#19060</link>
      <author>Hellblazer</author>
      <pubDate>Sun, 04 Nov 2007 16:07:00 GMT</pubDate>
    </item>
    <item>
      <title>I'll admit that I'm a little new to this scripting...</title>
      <description>I'll admit that I'm a little new to this scripting thing, but I'm getting the hang of it, thanks or the...</description>
      <link>http://www.teamfortress2fort.com/forums/t/DiZaRkYsScriptCompilationandAutoexecGuide-2674.aspx?p=4#19364</link>
      <author>Isaak Johnson</author>
      <pubDate>Mon, 05 Nov 2007 12:21:00 GMT</pubDate>
    </item>
    <item>
      <title>As a temporary work around, you can save this script...</title>
      <description>As a temporary work around, you can save this script to undo the bindings on the 1-0 keysalias undo10...</description>
      <link>http://www.teamfortress2fort.com/forums/t/DiZaRkYsScriptCompilationandAutoexecGuide-2674.aspx?p=5#19394</link>
      <author>Hellblazer</author>
      <pubDate>Mon, 05 Nov 2007 13:25:00 GMT</pubDate>
    </item>
    <item>
      <title>//C4Cypher's&amp;nbsp; special config, (should be usable...</title>
      <description>//C4Cypher's&amp;nbsp; special config, (should be usable with most classes)//The purpose of this script is...</description>
      <link>http://www.teamfortress2fort.com/forums/t/DiZaRkYsScriptCompilationandAutoexecGuide-2674.aspx?p=5#20663</link>
      <author>C4Cypher</author>
      <pubDate>Thu, 08 Nov 2007 17:27:00 GMT</pubDate>
    </item>
    <item>
      <title>how do you "add" it to tf2?</title>
      <description>how do you "add" it to tf2?</description>
      <link>http://www.teamfortress2fort.com/forums/t/DiZaRkYsScriptCompilationandAutoexecGuide-2674.aspx?p=5#20680</link>
      <author>useful_idiot</author>
      <pubDate>Thu, 08 Nov 2007 18:37:00 GMT</pubDate>
    </item>
    <item>
      <title>Quote:Originally Posted by Isaak JohnsonI'll admit...</title>
      <description>Quote:Originally Posted by Isaak JohnsonI'll admit that I'm a little new to this scripting thing, but...</description>
      <link>http://www.teamfortress2fort.com/forums/t/DiZaRkYsScriptCompilationandAutoexecGuide-2674.aspx?p=5#31856</link>
      <author>MellowshipSlinky</author>
      <pubDate>Sat, 08 Dec 2007 14:31:00 GMT</pubDate>
    </item>
    <item>
      <title>I've found that the Auto Reload script is the best...</title>
      <description>I've found that the Auto Reload script is the best autoreloading script, much better than the one that...</description>
      <link>http://www.teamfortress2fort.com/forums/t/DiZaRkYsScriptCompilationandAutoexecGuide-2674.aspx?p=5#32048</link>
      <author>MellowshipSlinky</author>
      <pubDate>Sun, 09 Dec 2007 01:57:00 GMT</pubDate>
    </item>
    <item>
      <title>so i tried most of these scripts and some of them worked.&amp;nbsp;...</title>
      <description>so i tried most of these scripts and some of them worked.&amp;nbsp; whith the engie script f1 and f6 do what...</description>
      <link>http://www.teamfortress2fort.com/forums/t/DiZaRkYsScriptCompilationandAutoexecGuide-2674.aspx?p=5#36768</link>
      <author>cry4me_sky</author>
      <pubDate>Wed, 19 Dec 2007 17:08:00 GMT</pubDate>
    </item>
    <item>
      <title>ok so i made a cleanup config that has stuff like this://configrestorebind...</title>
      <description>ok so i made a cleanup config that has stuff like this://configrestorebind "MOUSE1" "MOUSE1"bind "MOUSE2"...</description>
      <link>http://www.teamfortress2fort.com/forums/t/DiZaRkYsScriptCompilationandAutoexecGuide-2674.aspx?p=5#36783</link>
      <author>cry4me_sky</author>
      <pubDate>Wed, 19 Dec 2007 17:46:00 GMT</pubDate>
    </item>
    <item>
      <title>Quote:Originally Posted by cry4me_skyok so i made a...</title>
      <description>Quote:Originally Posted by cry4me_skyok so i made a cleanup config that has stuff like this://configrestorebind...</description>
      <link>http://www.teamfortress2fort.com/forums/t/DiZaRkYsScriptCompilationandAutoexecGuide-2674.aspx?p=5#37526</link>
      <author>randomcraziness</author>
      <pubDate>Fri, 21 Dec 2007 08:01:00 GMT</pubDate>
    </item>
    <item>
      <title>Sorry for the double post, but I wanted to know if...</title>
      <description>Sorry for the double post, but I wanted to know if it would be possible to make script that fires shots...</description>
      <link>http://www.teamfortress2fort.com/forums/t/DiZaRkYsScriptCompilationandAutoexecGuide-2674.aspx?p=5#37531</link>
      <author>randomcraziness</author>
      <pubDate>Fri, 21 Dec 2007 08:12:00 GMT</pubDate>
    </item>
    <item>
      <title>ok i made one like that, noww for some reason one of...</title>
      <description>ok i made one like that, noww for some reason one of the scripts om using keeps unbinding m1 from attack...</description>
      <link>http://www.teamfortress2fort.com/forums/t/DiZaRkYsScriptCompilationandAutoexecGuide-2674.aspx?p=5#37565</link>
      <author>cry4me_sky</author>
      <pubDate>Fri, 21 Dec 2007 09:37:00 GMT</pubDate>
    </item>
    <item>
      <title>Hi.&amp;nbsp; Im really not very experienced with scripting.&amp;nbsp;...</title>
      <description>Hi.&amp;nbsp; Im really not very experienced with scripting.&amp;nbsp; Would this work for the automedi-gun?&amp;nbsp;...</description>
      <link>http://www.teamfortress2fort.com/forums/t/DiZaRkYsScriptCompilationandAutoexecGuide-2674.aspx?p=5#38244</link>
      <author>rawk619</author>
      <pubDate>Sun, 23 Dec 2007 12:06:00 GMT</pubDate>
    </item>
    <item>
      <title>help plz.&amp;nbsp; i did try that script in game and no...</title>
      <description>help plz.&amp;nbsp; i did try that script in game and no luck...Automedigun</description>
      <link>http://www.teamfortress2fort.com/forums/t/DiZaRkYsScriptCompilationandAutoexecGuide-2674.aspx?p=6#38626</link>
      <author>rawk619</author>
      <pubDate>Mon, 24 Dec 2007 16:33:00 GMT</pubDate>
    </item>
    <item>
      <title>Quote:Originally Posted by rawk619Hi.&amp;nbsp; Im really...</title>
      <description>Quote:Originally Posted by rawk619Hi.&amp;nbsp; Im really not very experienced with scripting.&amp;nbsp; Would...</description>
      <link>http://www.teamfortress2fort.com/forums/t/DiZaRkYsScriptCompilationandAutoexecGuide-2674.aspx?p=6#39840</link>
      <author>randomcraziness</author>
      <pubDate>Fri, 28 Dec 2007 05:29:00 GMT</pubDate>
    </item>
    <item>
      <title>hi there all a quick question (sorry it may be a long...</title>
      <description>hi there all a quick question (sorry it may be a long post) i been loving trying out scripts for the...</description>
      <link>http://www.teamfortress2fort.com/forums/t/DiZaRkYsScriptCompilationandAutoexecGuide-2674.aspx?p=6#64634</link>
      <author>Parker</author>
      <pubDate>Sun, 10 Feb 2008 10:49:00 GMT</pubDate>
    </item>
    <item>
      <title>think ive figured it out now got it working sweet many...</title>
      <description>think ive figured it out now got it working sweet many thanks for the guide</description>
      <link>http://www.teamfortress2fort.com/forums/t/DiZaRkYsScriptCompilationandAutoexecGuide-2674.aspx?p=6#65210</link>
      <author>Parker</author>
      <pubDate>Mon, 11 Feb 2008 16:35:00 GMT</pubDate>
    </item>
    <item>
      <title>So the new update said it added the ability to execute...</title>
      <description>So the new update said it added the ability to execute class .cfgs. Has anyone gotten this to work because...</description>
      <link>http://www.teamfortress2fort.com/forums/t/DiZaRkYsScriptCompilationandAutoexecGuide-2674.aspx?p=6#67697</link>
      <author>MellowshipSlinky</author>
      <pubDate>Sat, 16 Feb 2008 19:28:00 GMT</pubDate>
    </item>
    <item>
      <title>This feature works in LAN games only for the present.An...</title>
      <description>This feature works in LAN games only for the present.An error occurs when it attempts config exec on...</description>
      <link>http://www.teamfortress2fort.com/forums/t/DiZaRkYsScriptCompilationandAutoexecGuide-2674.aspx?p=6#67785</link>
      <author>Savage-Alien</author>
      <pubDate>Sun, 17 Feb 2008 00:23:00 GMT</pubDate>
    </item>
    <item>
      <title>Does anyone know if and how to bind turn comands?&amp;nbsp;...</title>
      <description>Does anyone know if and how to bind turn comands?&amp;nbsp; I use kp_leftarrow and kp_rightarrow as my turning...</description>
      <link>http://www.teamfortress2fort.com/forums/t/DiZaRkYsScriptCompilationandAutoexecGuide-2674.aspx?p=6#68567</link>
      <author>metaphysico</author>
      <pubDate>Tue, 19 Feb 2008 08:49:00 GMT</pubDate>
    </item>
    <item>
      <title>If I wanted to bind my mouse wheel to select between...</title>
      <description>If I wanted to bind my mouse wheel to select between my three weapons, would this work?//demoman.cfgbind...</description>
      <link>http://www.teamfortress2fort.com/forums/t/DiZaRkYsScriptCompilationandAutoexecGuide-2674.aspx?p=6#70087</link>
      <author>Sweet Juicy Justice</author>
      <pubDate>Fri, 22 Feb 2008 08:30:00 GMT</pubDate>
    </item>
    <item>
      <title>That should work fine.. I have something similar in...</title>
      <description>That should work fine.. I have something similar in my demo.cfg, with slight changes.. I have it mwheeldown...</description>
      <link>http://www.teamfortress2fort.com/forums/t/DiZaRkYsScriptCompilationandAutoexecGuide-2674.aspx?p=6#70090</link>
      <author>sp3cialk</author>
      <pubDate>Fri, 22 Feb 2008 08:38:00 GMT</pubDate>
    </item>
    <item>
      <title>I must be doing something wrong. I tried to set up...</title>
      <description>I must be doing something wrong. I tried to set up the autoexec.cfg with the class aliases and the feedback...</description>
      <link>http://www.teamfortress2fort.com/forums/t/DiZaRkYsScriptCompilationandAutoexecGuide-2674.aspx?p=6#71259</link>
      <author>Sweet Juicy Justice</author>
      <pubDate>Mon, 25 Feb 2008 08:20:00 GMT</pubDate>
    </item>
    <item>
      <title>
well I made the folder and i can open it and add...</title>
      <description>
well I made the folder and i can open it and add things I read the scripting FAQ but cant realy understand...</description>
      <link>http://www.teamfortress2fort.com/forums/t/DiZaRkYsScriptCompilationandAutoexecGuide-2674.aspx?p=6#72293</link>
      <author>Johnnyflynn</author>
      <pubDate>Wed, 27 Feb 2008 10:35:00 GMT</pubDate>
    </item>
    <item>
      <title>You don't need the CLASS ALIASES anymore. They've made...</title>
      <description>You don't need the CLASS ALIASES anymore. They've made it default to load any cfg file with the class...</description>
      <link>http://www.teamfortress2fort.com/forums/t/DiZaRkYsScriptCompilationandAutoexecGuide-2674.aspx?p=7#72301</link>
      <author>Savage-Alien</author>
      <pubDate>Wed, 27 Feb 2008 11:04:00 GMT</pubDate>
    </item>
    <item>
      <title>you can actually get away with putting +reload in your...</title>
      <description>you can actually get away with putting +reload in your soldier folder, and -reload in all the other classes...</description>
      <link>http://www.teamfortress2fort.com/forums/t/DiZaRkYsScriptCompilationandAutoexecGuide-2674.aspx?p=7#72303</link>
      <author>MellowshipSlinky</author>
      <pubDate>Wed, 27 Feb 2008 11:12:00 GMT</pubDate>
    </item>
    <item>
      <title>ok those 2 things help but how do i fix the issue with...</title>
      <description>ok those 2 things help but how do i fix the issue with the rocket jump script going in my solider folder...</description>
      <link>http://www.teamfortress2fort.com/forums/t/DiZaRkYsScriptCompilationandAutoexecGuide-2674.aspx?p=7#72308</link>
      <author>Johnnyflynn</author>
      <pubDate>Wed, 27 Feb 2008 11:18:00 GMT</pubDate>
    </item>
    <item>
      <title>Quote:
Originally Posted by savage-alienYou don't...</title>
      <description>Quote:
Originally Posted by savage-alienYou don't need the CLASS ALIASES anymore. They've made it default...</description>
      <link>http://www.teamfortress2fort.com/forums/t/DiZaRkYsScriptCompilationandAutoexecGuide-2674.aspx?p=7#72307</link>
      <author>Sweet Juicy Justice</author>
      <pubDate>Wed, 27 Feb 2008 11:18:00 GMT</pubDate>
    </item>
    <item>
      <title>when class specific .cfg's execute they don't execute...</title>
      <description>when class specific .cfg's execute they don't execute for only that class, they execute and then are...</description>
      <link>http://www.teamfortress2fort.com/forums/t/DiZaRkYsScriptCompilationandAutoexecGuide-2674.aspx?p=7#72316</link>
      <author>MellowshipSlinky</author>
      <pubDate>Wed, 27 Feb 2008 11:40:00 GMT</pubDate>
    </item>
    <item>
      <title>Sweet Juicy Justice:Yes, there's been another update...</title>
      <description>Sweet Juicy Justice:Yes, there's been another update since then that, among other things, fixes the config...</description>
      <link>http://www.teamfortress2fort.com/forums/t/DiZaRkYsScriptCompilationandAutoexecGuide-2674.aspx?p=7#72317</link>
      <author>Savage-Alien</author>
      <pubDate>Wed, 27 Feb 2008 11:43:00 GMT</pubDate>
    </item>
    <item>
      <title>ok that makes sence and for some reasion i put +reload...</title>
      <description>ok that makes sence and for some reasion i put +reload in my solider file and -reload in all the others...</description>
      <link>http://www.teamfortress2fort.com/forums/t/DiZaRkYsScriptCompilationandAutoexecGuide-2674.aspx?p=7#72323</link>
      <author>Johnnyflynn</author>
      <pubDate>Wed, 27 Feb 2008 11:48:00 GMT</pubDate>
    </item>
    <item>
      <title>yes savage mouse 2 is changing binds it like totaly...</title>
      <description>yes savage mouse 2 is changing binds it like totaly dissapears from the special section and i have to...</description>
      <link>http://www.teamfortress2fort.com/forums/t/DiZaRkYsScriptCompilationandAutoexecGuide-2674.aspx?p=7#72324</link>
      <author>Johnnyflynn</author>
      <pubDate>Wed, 27 Feb 2008 11:50:00 GMT</pubDate>
    </item>
    <item>
      <title>yeah what mellow said fixed all the issues i just gotta...</title>
      <description>yeah what mellow said fixed all the issues i just gotta go folder to folder changing any class that needs...</description>
      <link>http://www.teamfortress2fort.com/forums/t/DiZaRkYsScriptCompilationandAutoexecGuide-2674.aspx?p=7#72326</link>
      <author>Johnnyflynn</author>
      <pubDate>Wed, 27 Feb 2008 11:59:00 GMT</pubDate>
    </item>
    <item>
      <title>Quote:
Originally Posted by MellowshipSlinkySo if...</title>
      <description>Quote:
Originally Posted by MellowshipSlinkySo if you make a bind for one class, you have to undo that...</description>
      <link>http://www.teamfortress2fort.com/forums/t/DiZaRkYsScriptCompilationandAutoexecGuide-2674.aspx?p=7#72327</link>
      <author>Sweet Juicy Justice</author>
      <pubDate>Wed, 27 Feb 2008 11:59:00 GMT</pubDate>
    </item>
    <item>
      <title>Quote:
Originally Posted by Johnnyflynnyeah what mellow...</title>
      <description>Quote:
Originally Posted by Johnnyflynnyeah what mellow said fixed all the issues i just gotta go folder...</description>
      <link>http://www.teamfortress2fort.com/forums/t/DiZaRkYsScriptCompilationandAutoexecGuide-2674.aspx?p=7#72329</link>
      <author>Sweet Juicy Justice</author>
      <pubDate>Wed, 27 Feb 2008 12:04:00 GMT</pubDate>
    </item>
    <item>
      <title>Quote:
Originally Posted by Sweet Juicy JusticeQuote:
Originally...</title>
      <description>Quote:
Originally Posted by Sweet Juicy JusticeQuote:
Originally Posted by Johnnyflynnyeah what mellow...</description>
      <link>http://www.teamfortress2fort.com/forums/t/DiZaRkYsScriptCompilationandAutoexecGuide-2674.aspx?p=8#72339</link>
      <author>Johnnyflynn</author>
      <pubDate>Wed, 27 Feb 2008 12:34:00 GMT</pubDate>
    </item>
    <item>
      <title>yeah i only want auto reload for scout and solider...</title>
      <description>yeah i only want auto reload for scout and solider but i cant seem to get it done with out it turning...</description>
      <link>http://www.teamfortress2fort.com/forums/t/DiZaRkYsScriptCompilationandAutoexecGuide-2674.aspx?p=8#72342</link>
      <author>Johnnyflynn</author>
      <pubDate>Wed, 27 Feb 2008 12:39:00 GMT</pubDate>
    </item>
    <item>
      <title>Quote:Originally Posted by Sweet Juicy JusticeQuote:
Originally...</title>
      <description>Quote:Originally Posted by Sweet Juicy JusticeQuote:
Originally Posted by MellowshipSlinkySo if you...</description>
      <link>http://www.teamfortress2fort.com/forums/t/DiZaRkYsScriptCompilationandAutoexecGuide-2674.aspx?p=8#72366</link>
      <author>MellowshipSlinky</author>
      <pubDate>Wed, 27 Feb 2008 13:21:00 GMT</pubDate>
    </item>
    <item>
      <title>Quote:
Originally Posted by MellowshipSlinkyQuote:
Originally...</title>
      <description>Quote:
Originally Posted by MellowshipSlinkyQuote:
Originally Posted by Sweet Juicy JusticeQuote:
Originally...</description>
      <link>http://www.teamfortress2fort.com/forums/t/DiZaRkYsScriptCompilationandAutoexecGuide-2674.aspx?p=8#72392</link>
      <author>Johnnyflynn</author>
      <pubDate>Wed, 27 Feb 2008 14:25:00 GMT</pubDate>
    </item>
    <item>
      <title>Short answer, yes. The default.cfg should have all...</title>
      <description>Short answer, yes. The default.cfg should have all the usual binds that you'll expect to be there. Especially...</description>
      <link>http://www.teamfortress2fort.com/forums/t/DiZaRkYsScriptCompilationandAutoexecGuide-2674.aspx?p=8#72464</link>
      <author>Savage-Alien</author>
      <pubDate>Wed, 27 Feb 2008 15:59:00 GMT</pubDate>
    </item>
    <item>
      <title>What you put in your default.cfg depends on what binds...</title>
      <description>What you put in your default.cfg depends on what binds you're making for each class.My scripts grew fairly...</description>
      <link>http://www.teamfortress2fort.com/forums/t/DiZaRkYsScriptCompilationandAutoexecGuide-2674.aspx?p=8#72467</link>
      <author>MellowshipSlinky</author>
      <pubDate>Wed, 27 Feb 2008 16:00:00 GMT</pubDate>
    </item>
    <item>
      <title>Excuse my supreme ignorance but how would I load back...</title>
      <description>Excuse my supreme ignorance but how would I load back to the default settings once I loaded a class CFG?&amp;nbsp;...</description>
      <link>http://www.teamfortress2fort.com/forums/t/DiZaRkYsScriptCompilationandAutoexecGuide-2674.aspx?p=8#87448</link>
      <author>n00bie51</author>
      <pubDate>Thu, 27 Mar 2008 12:26:00 GMT</pubDate>
    </item>
    <item>
      <title>You can't.I have a set of keys which I commonly rebind...</title>
      <description>You can't.I have a set of keys which I commonly rebind for different classes (v, b, g, h, j) and I have...</description>
      <link>http://www.teamfortress2fort.com/forums/t/DiZaRkYsScriptCompilationandAutoexecGuide-2674.aspx?p=8#87456</link>
      <author>Cascade</author>
      <pubDate>Thu, 27 Mar 2008 12:43:00 GMT</pubDate>
    </item>
    <item>
      <title>Haha; You just said "you can't" then go on to explain...</title>
      <description>Haha; You just said "you can't" then go on to explain how you can.Exactly what Cascade and the past few...</description>
      <link>http://www.teamfortress2fort.com/forums/t/DiZaRkYsScriptCompilationandAutoexecGuide-2674.aspx?p=8#87506</link>
      <author>Savage-Alien</author>
      <pubDate>Thu, 27 Mar 2008 15:36:00 GMT</pubDate>
    </item>
    <item>
      <title>Heh, yes, caught me. Guess I meant "there's no way...</title>
      <description>Heh, yes, caught me. Guess I meant "there's no way to do that automatically". :D</description>
      <link>http://www.teamfortress2fort.com/forums/t/DiZaRkYsScriptCompilationandAutoexecGuide-2674.aspx?p=8#87519</link>
      <author>Cascade</author>
      <pubDate>Thu, 27 Mar 2008 15:56:00 GMT</pubDate>
    </item>
    <item>
      <title>Hey guys. I'm trying to figure out a certain script...</title>
      <description>Hey guys. I'm trying to figure out a certain script and need help with the double jump of it. I can't...</description>
      <link>http://www.teamfortress2fort.com/forums/t/DiZaRkYsScriptCompilationandAutoexecGuide-2674.aspx?p=8#87520</link>
      <author>Inexistence</author>
      <pubDate>Thu, 27 Mar 2008 15:56:00 GMT</pubDate>
    </item>
    <item>
      <title>There's no button for double jump. Try something like...</title>
      <description>There's no button for double jump. Try something like this:alias doublejump "+jump;wait;-jump;wait;+jump;wait;-jump"bind...</description>
      <link>http://www.teamfortress2fort.com/forums/t/DiZaRkYsScriptCompilationandAutoexecGuide-2674.aspx?p=9#87529</link>
      <author>Cyn</author>
      <pubDate>Thu, 27 Mar 2008 16:06:00 GMT</pubDate>
    </item>
    <item>
      <title>That worked, in a way. The waits didn't work, I had...</title>
      <description>That worked, in a way. The waits didn't work, I had to use +jump; wait 20; -jump; wait 20; +jump; wait...</description>
      <link>http://www.teamfortress2fort.com/forums/t/DiZaRkYsScriptCompilationandAutoexecGuide-2674.aspx?p=9#87549</link>
      <author>Inexistence</author>
      <pubDate>Thu, 27 Mar 2008 17:54:00 GMT</pubDate>
    </item>
    <item>
      <title>Well, this seems to be a good place for this question:Anyone...</title>
      <description>Well, this seems to be a good place for this question:Anyone figure out the script commands to change...</description>
      <link>http://www.teamfortress2fort.com/forums/t/DiZaRkYsScriptCompilationandAutoexecGuide-2674.aspx?p=9#106003</link>
      <author>SpaceBoy2000</author>
      <pubDate>Sat, 03 May 2008 20:06:00 GMT</pubDate>
    </item>
    <item>
      <title>For Ritz:Here's my scout script - you can gut it for...</title>
      <description>For Ritz:Here's my scout script - you can gut it for whatever parts you want. Auto-load works, but is...</description>
      <link>http://www.teamfortress2fort.com/forums/t/DiZaRkYsScriptCompilationandAutoexecGuide-2674.aspx?p=9#110586</link>
      <author>SpaceBoy2000</author>
      <pubDate>Tue, 13 May 2008 20:06:00 GMT</pubDate>
    </item>
    <item>
      <title>Can someone help me? I want to make a simple script...</title>
      <description>Can someone help me? I want to make a simple script that makes the B key, instead of being the last disguise...</description>
      <link>http://www.teamfortress2fort.com/forums/t/DiZaRkYsScriptCompilationandAutoexecGuide-2674.aspx?p=9#111468</link>
      <author>Tyrael</author>
      <pubDate>Thu, 15 May 2008 17:50:00 GMT</pubDate>
    </item>
    <item>
      <title>Randomly? Not to my knowledge. You could have them...</title>
      <description>Randomly? Not to my knowledge. You could have them toggle through a custom list instead though. Would...</description>
      <link>http://www.teamfortress2fort.com/forums/t/DiZaRkYsScriptCompilationandAutoexecGuide-2674.aspx?p=9#111496</link>
      <author>SpaceBoy2000</author>
      <pubDate>Thu, 15 May 2008 19:01:00 GMT</pubDate>
    </item>
    <item>
      <title>Sure, that works. How is that set up?</title>
      <description>Sure, that works. How is that set up?</description>
      <link>http://www.teamfortress2fort.com/forums/t/DiZaRkYsScriptCompilationandAutoexecGuide-2674.aspx?p=9#112019</link>
      <author>Tyrael</author>
      <pubDate>Sat, 17 May 2008 00:26:00 GMT</pubDate>
    </item>
    <item>
      <title>Okay, this is straight from my config, with a few bits...</title>
      <description>Okay, this is straight from my config, with a few bits removed. B will toggle through the list - currently,...</description>
      <link>http://www.teamfortress2fort.com/forums/t/DiZaRkYsScriptCompilationandAutoexecGuide-2674.aspx?p=9#113171</link>
      <author>SpaceBoy2000</author>
      <pubDate>Mon, 19 May 2008 01:07:00 GMT</pubDate>
    </item>
    <item>
      <title>Quote:Originally Posted by SpaceBoy2000Well, this seems...</title>
      <description>Quote:Originally Posted by SpaceBoy2000Well, this seems to be a good place for this question:Anyone figure...</description>
      <link>http://www.teamfortress2fort.com/forums/t/DiZaRkYsScriptCompilationandAutoexecGuide-2674.aspx?p=9#138904</link>
      <author>MellowshipSlinky</author>
      <pubDate>Thu, 26 Jun 2008 18:26:00 GMT</pubDate>
    </item>
    <item>
      <title>From the Steam Powered forums:Quick Loadout Switching...</title>
      <description>From the Steam Powered forums:Quick Loadout Switching Scripts for Medic and Pyro - uses the commands...</description>
      <link>http://www.teamfortress2fort.com/forums/t/DiZaRkYsScriptCompilationandAutoexecGuide-2674.aspx?p=9#138927</link>
      <author>Savage-Alien</author>
      <pubDate>Thu, 26 Jun 2008 19:08:00 GMT</pubDate>
    </item>
    <item>
      <title>switching using 1 2 and 3, with a toggle button (the...</title>
      <description>switching using 1 2 and 3, with a toggle button (the right shift button)In your default.cfg put://equipsalias...</description>
      <link>http://www.teamfortress2fort.com/forums/t/DiZaRkYsScriptCompilationandAutoexecGuide-2674.aspx?p=9#139058</link>
      <author>MellowshipSlinky</author>
      <pubDate>Fri, 27 Jun 2008 01:42:00 GMT</pubDate>
    </item>
    <item>
      <title>I personally don't run scripts because I feel that...</title>
      <description>I personally don't run scripts because I feel that I don't need them.</description>
      <link>http://www.teamfortress2fort.com/forums/t/DiZaRkYsScriptCompilationandAutoexecGuide-2674.aspx?p=10#147037</link>
      <author>Mr. Kill Spree</author>
      <pubDate>Mon, 07 Jul 2008 23:45:00 GMT</pubDate>
    </item>
    <item>
      <title>Quote:Originally Posted by TyraelCan someone help me?...</title>
      <description>Quote:Originally Posted by TyraelCan someone help me? I want to make a simple script that makes the B...</description>
      <link>http://www.teamfortress2fort.com/forums/t/DiZaRkYsScriptCompilationandAutoexecGuide-2674.aspx?p=10#358917</link>
      <author>SnH_Mo_Steel</author>
      <pubDate>Tue, 22 Sep 2009 15:49:00 GMT</pubDate>
    </item>
    <item>
      <title>That post of&amp;nbsp;Tyrael's&amp;nbsp;was over a year ago........</title>
      <description>That post of&amp;nbsp;Tyrael's&amp;nbsp;was over a year ago..... FAIL.</description>
      <link>http://www.teamfortress2fort.com/forums/t/DiZaRkYsScriptCompilationandAutoexecGuide-2674.aspx?p=10#358960</link>
      <author>Savage-Alien</author>
      <pubDate>Tue, 22 Sep 2009 17:59:00 GMT</pubDate>
    </item>
    <item>
      <title>Quote:Originally Posted by Savage-AlienThat post of&amp;nbsp;Tyrael's&amp;nbsp;was...</title>
      <description>Quote:Originally Posted by Savage-AlienThat post of&amp;nbsp;Tyrael's&amp;nbsp;was over a year ago..... FAIL.Not...</description>
      <link>http://www.teamfortress2fort.com/forums/t/DiZaRkYsScriptCompilationandAutoexecGuide-2674.aspx?p=10#359099</link>
      <author>SnH_Mo_Steel</author>
      <pubDate>Tue, 22 Sep 2009 22:48:00 GMT</pubDate>
    </item>
    <item>
      <title>I want someone to tell me how to change certain colors...</title>
      <description>I want someone to tell me how to change certain colors on my HUD.I managed to get my ubercharge meter...</description>
      <link>http://www.teamfortress2fort.com/forums/t/DiZaRkYsScriptCompilationandAutoexecGuide-2674.aspx?p=10#359130</link>
      <author>Infusions</author>
      <pubDate>Wed, 23 Sep 2009 00:06:00 GMT</pubDate>
    </item>
    <item>
      <title>oh yeah and PINK.</title>
      <description>oh yeah and PINK.</description>
      <link>http://www.teamfortress2fort.com/forums/t/DiZaRkYsScriptCompilationandAutoexecGuide-2674.aspx?p=10#359131</link>
      <author>Infusions</author>
      <pubDate>Wed, 23 Sep 2009 00:07:00 GMT</pubDate>
    </item>
    <item>
      <title>ask noid o.o</title>
      <description>ask noid o.o</description>
      <link>http://www.teamfortress2fort.com/forums/t/DiZaRkYsScriptCompilationandAutoexecGuide-2674.aspx?p=10#359132</link>
      <author>NULLNAME</author>
      <pubDate>Wed, 23 Sep 2009 00:16:00 GMT</pubDate>
    </item>
    <item>
      <title>Quote:Originally Posted by InfusionsI managed to get...</title>
      <description>Quote:Originally Posted by InfusionsI managed to get my ubercharge meter to glow pink when fulluh......</description>
      <link>http://www.teamfortress2fort.com/forums/t/DiZaRkYsScriptCompilationandAutoexecGuide-2674.aspx?p=10#359143</link>
      <author>sp3cialk</author>
      <pubDate>Wed, 23 Sep 2009 01:16:00 GMT</pubDate>
    </item>
    <item>
      <title>Quote:Originally Posted by sp3cialkQuote:Originally...</title>
      <description>Quote:Originally Posted by sp3cialkQuote:Originally Posted by InfusionsI managed to get my ubercharge...</description>
      <link>http://www.teamfortress2fort.com/forums/t/DiZaRkYsScriptCompilationandAutoexecGuide-2674.aspx?p=10#359258</link>
      <author>Infusions</author>
      <pubDate>Wed, 23 Sep 2009 15:30:00 GMT</pubDate>
    </item>
    <item>
      <title>Nice thanks Infy.. never pulled any of the animations...</title>
      <description>Nice thanks Infy.. never pulled any of the animations out.. I'll look into this.. If I can figure out...</description>
      <link>http://www.teamfortress2fort.com/forums/t/DiZaRkYsScriptCompilationandAutoexecGuide-2674.aspx?p=10#359302</link>
      <author>sp3cialk</author>
      <pubDate>Wed, 23 Sep 2009 18:54:00 GMT</pubDate>
    </item>
    <item>
      <title>Quote:Originally Posted by sp3cialkNice thanks Infy.....</title>
      <description>Quote:Originally Posted by sp3cialkNice thanks Infy.. never pulled any of the animations out.. I'll look...</description>
      <link>http://www.teamfortress2fort.com/forums/t/DiZaRkYsScriptCompilationandAutoexecGuide-2674.aspx?p=10#359350</link>
      <author>Infusions</author>
      <pubDate>Wed, 23 Sep 2009 21:02:00 GMT</pubDate>
    </item>
    <item>
      <title>OK.. so I played around with it a little and here's...</title>
      <description>OK.. so I played around with it a little and here's the outcome. &amp;nbsp;The Charged has the bar flashing....</description>
      <link>http://www.teamfortress2fort.com/forums/t/DiZaRkYsScriptCompilationandAutoexecGuide-2674.aspx?p=11#359391</link>
      <author>sp3cialk</author>
      <pubDate>Wed, 23 Sep 2009 23:25:00 GMT</pubDate>
    </item>
    <item>
      <title>Cool.</title>
      <description>Cool.</description>
      <link>http://www.teamfortress2fort.com/forums/t/DiZaRkYsScriptCompilationandAutoexecGuide-2674.aspx?p=11#359396</link>
      <author>Savage-Alien</author>
      <pubDate>Wed, 23 Sep 2009 23:38:00 GMT</pubDate>
    </item>
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